Climb Scary Verity Tower
#6,790FallingSince Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Climb Scary Verity Tower is down 10.0% day over day. Its last-24h average (27) is 34.1% below its 7-day average (41).
Climb Scary Verity Tower set its observed peak 4 days ago; its 7-day average is 52% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 27 | 52 | ▼ 10.0% |
| Last 7 days | 41 | 79 | — |
| Last 30 days | 39 | 79 | — |
| Since Sep 30, 2026 | — | 79 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.4K | +41.1K | +38.9K |
| Favorites gained | +293 | +2,934 | +2,774 |
| Likes gained | +2 | 68.4% positive overall | |
| Dislikes gained | +2 | 1,119 👍 · 516 👎 | |
| Totals | 2.1M visits · 245.7K favorites | ||
Rankings
| Live players | #6,790 · Top 25% |
| 24h peak | #7,715 · Top 50% |
| Observed peak | #9,744 · Top 50% |
| Total visits | #10,419 · Top 50% |
| Favorites | #3,733 · Top 25% |
| Rating | #11,025 |
| In Obby & Platformer | #841 of 3,086 |
Records
| Highest recorded CCU | 79 · Oct 2, 2026 |
| Best day for visits | +7.6K · Oct 3, 2026 |
| 24h low | 7 |
| Avg. session (est.) | 9 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 36 | 43 | +713 |
| Oct 6, 2026 | 26 | 52 | +4.5K |
| Oct 5, 2026 | 30 | 63 | +5K |
| Oct 4, 2026 | 44 | 64 | +7.1K |
| Oct 3, 2026 | 43 | 71 | +7.6K |
| Oct 2, 2026 | 44 | 79 | +7.5K |
| Oct 1, 2026 | 41 | 67 | +6.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Climb Scary Verity Tower
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Climb Scary Verity Tower right now?
Climb Scary Verity Tower's latest recorded count is 33 concurrent players on Roblox, sampled at 2026-10-07 02:16 UTC. That is 22% above its average over the last 24 hours.
What is Climb Scary Verity Tower's highest recorded player count?
RoVitals began tracking Climb Scary Verity Tower on September 30, 2026; the highest count sampled since then is 79 on October 2, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Climb Scary Verity Tower have?
Climb Scary Verity Tower has been played 2,050,985 times in total, 38,931 of them since RoVitals began tracking it on September 30, 2026.
How much money does Climb Scary Verity Tower make?
The RoVitals model puts Climb Scary Verity Tower's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 2 Weeks Production
🏃Climb the tower. Survive the nightmare. 🏚️ ⚠️ENTITIES⚠️ 1. Verity 2. Falsity 3. Vexity 4. Verbally 5. Evilrity ⚠️ Make your way to the top by climbing the stairs while avoiding terrifying creatures, deadly traps, and unexpected horrors lurking on every floor. 👁️👹 ⚠️ Friendly doesnt mean it wont hurt you 📖 Uncover the hidden lore behind the tower... but watch out. ⏳ 🚨 Something is coming on Day 34... Will you survive long enough to find out?😨
More by 2 Weeks Production
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,395 | 2.7M | 68% | ||
| 340 | 492.2K | 73% | ||
| 22 | 61.8K | 63% | ||
| 9 | 31.8K | 27% | ||
| 0 | 330.4K | 86% | ||
| 0 | 40.6K | 68% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 13.3% | 110 | 115.8M | ||
| ▼ 35.0% | 293 | 59.5M | ||
| ▲ 10.3% | 211 | 26.5M | ||
| ▲ 0.0% | 306 | 13.4M | ||
| ▼ 4.1% | 93 | 26.3M | ||
| ▼ 12.5% | 73 | 80.1M | ||
| ▲ 140.9% | 145 | 14.8M | ||
| ▲ 0.0% | 27 | 4.2M |
History since Sep 30, 2026. Data methodology.