Climb Scary Buddy Tower
#1,082Since Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Climb Scary Buddy Tower is up 29.3% day over day.
Climb Scary Buddy Tower set its observed peak 6 days ago; its 7-day average is 49% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 984 | 1,395 | β² 29.3% |
| Last 7 days | 1,197 | 2,425 | β |
| Last 30 days | 1,092 | 2,425 | β |
| Since Sep 30, 2026 | β | 2,425 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +157.5K | +1.4M | +1.3M |
| Favorites gained | +18,416 | +139,237 | +124,215 |
| Likes gained | +40 | 68.5% positive overall | |
| Dislikes gained | +19 | 1,173 π Β· 539 π | |
| Totals | 2.7M visits Β· 283.6K favorites | ||
Rankings
| Live players | #1,082 Β· Top 5% |
| 24h peak | #1,374 Β· Top 5% |
| Observed peak | #2,399 Β· Top 10% |
| Total visits | #9,693 Β· Top 50% |
| Favorites | #3,457 Β· Top 25% |
| Rating | #11,009 |
| In Obby & Platformer | #63 of 3,086 |
Records
| Highest recorded CCU | 2,425 Β· Sep 30, 2026 |
| Best day for visits | +275K Β· Oct 3, 2026 |
| 24h low | 412 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 1,197 | 1,238 | +14.9K |
| Oct 6, 2026 | 925 | 1,395 | +170.1K |
| Oct 5, 2026 | 678 | 1,472 | +125.1K |
| Oct 4, 2026 | 919 | 1,549 | +178.1K |
| Oct 3, 2026 | 1,368 | 2,328 | +275K |
| Oct 2, 2026 | 1,078 | 2,330 | +231K |
| Oct 1, 2026 | 1,125 | 2,408 | +259.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Climb Scary Buddy Tower
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Climb Scary Buddy Tower right now?
Climb Scary Buddy Tower's latest recorded count is 1,174 concurrent players on Roblox, sampled at 2026-10-07 01:30 UTC. That is 19% above its average over the last 24 hours.
What is Climb Scary Buddy Tower's highest recorded player count?
RoVitals began tracking Climb Scary Buddy Tower on September 30, 2026; the highest count sampled since then is 2,425 on September 30, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Climb Scary Buddy Tower have?
Climb Scary Buddy Tower has been played 2,703,799 times in total, 1,253,936 of them since RoVitals began tracking it on September 30, 2026.
How much money does Climb Scary Buddy Tower make?
The RoVitals model puts Climb Scary Buddy Tower's developer earnings at roughly $9β$81 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 2 Weeks Production
πClimb the tower. Survive the nightmare. ποΈ Remember BUDDY β the bright orange unicorn and star of that classic childrens' television show who brought joy and life lessons into your living room? Inside the colorful world of "It's Buddy!", a group of children spend their days singing, dancing, and helping Buddy spread happiness. But when one child refuses to play along, Buddy is not pleased and cracks begin to appear in this seemingly perfect world.
More by 2 Weeks Production
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 411 | 491.4K | 73% | ||
| 52 | 2.1M | 68% | ||
| 9 | 31.8K | 27% | ||
| 22 | 61.8K | 63% | ||
| 0 | 330.4K | 86% | ||
| 0 | 40.6K | 68% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 17.9% | 1,199 | 39.2M | ||
| βΌ 7.3% | 2,449 | 257.6M | ||
| β² 25.9% | 4,060 | 8.7M | ||
| β² 14.6% | 1,311 | 4.9M | ||
| β² 46.8% | 1,930 | 565.9K | ||
| β² 6.3% | 2,208 | 52.1M | ||
| β² 2.4% | 275 | 166.3M | ||
| βΌ 21.0% | 312 | 26.5M |
History since Sep 30, 2026. Data methodology.