[🎞️ PROJECTION] Jujutsu: Zero
#147Rising fastSaved on this device
Since Aug 11, 2026
Player count history
Performance analysis
[ PROJECTION] Jujutsu: Zero's latest recorded count is 6,184 players, ranking #147 of the 24,079 Roblox experiences tracked by RoVitals — the top 1% by player count, and currently below its 24-hour average of 8,243.
Measured on average concurrent players rather than a single spike, [ PROJECTION] Jujutsu: Zero is down 23.7% day over day, down 6.0% week over week, up 2.1% over 30 days. RoVitals classifies it as rising fast with a trending score of 54.9.
Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for [ PROJECTION] Jujutsu: Zero is 34,156 on September 26, 2026. Its 24-hour peak of 10,462 is 31% of that record. Earlier or between-sample peaks may be higher.
Engagement: 398,043 new visits in the last 24 hours, 2.5M over the past week, 3,891 new favorites in 7 days, against 124.4M lifetime visits and 208K favorites. That works out to roughly 48 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8,243 | 10,462 | ▼ 23.7% |
| Last 7 days | 7,227 | 34,156 | ▼ 6.0% |
| Last 30 days | 7,993 | 34,156 | ▲ 2.1% |
| Since Aug 11, 2026 | — | 34,156 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +398K | +2.5M | +11.2M |
| Favorites gained | +469 | +3,891 | +15,411 |
| Likes gained | +286 | 95.3% positive overall | |
| Dislikes gained | +29 | 220,920 👍 · 10,803 👎 | |
| Totals | 124.4M visits · 208K favorites | ||
Rankings
| Live players | #147 · Top 1% |
| 24h peak | #245 · Top 5% |
| Observed peak | #155 · Top 1% |
| Total visits | #1,189 · Top 5% |
| Favorites | #3,746 · Top 25% |
| Rating | #1,437 · Top 10% |
| In RPG | #7 |
Records
| Highest recorded CCU | 34,156 · Sep 26, 2026 |
| Best day for visits | +814.7K · Aug 29, 2026 |
| 24h low | 6,184 |
| Avg. session (est.) | 28 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 6,607 | 7,552 | +92.4K |
| Sep 27, 2026 | 9,096 | 10,462 | +484.1K |
| Sep 26, 2026 | 9,962 | 34,156 | +622.9K |
| Sep 25, 2026 | 6,171 | 6,836 | +275.4K |
| Sep 24, 2026 | 6,097 | 6,690 | +256.7K |
| Sep 23, 2026 | 6,333 | 6,958 | +261.5K |
| Sep 22, 2026 | 6,693 | 7,382 | +272.2K |
| Sep 21, 2026 | 7,420 | 8,235 | +316.3K |
| Sep 20, 2026 | 9,971 | 11,479 | +504.4K |
| Sep 19, 2026 | 9,843 | 26,655 | +585K |
| Sep 18, 2026 | 6,298 | 7,089 | +271.1K |
| Sep 17, 2026 | 6,451 | 7,248 | +261.8K |
| Sep 16, 2026 | 6,823 | 7,690 | +290.4K |
| Sep 15, 2026 | 7,332 | 8,326 | +312.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [ PROJECTION] Jujutsu: Zero
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [ PROJECTION] Jujutsu: Zero right now?
[ PROJECTION] Jujutsu: Zero's latest recorded count is 6,184 concurrent players on Roblox, sampled at 2026-09-28 08:22:11 UTC. Over the last 24 hours in this report it peaked at 10,462 players and averaged 8,243.
What is [ PROJECTION] Jujutsu: Zero's highest recorded player count?
The highest concurrent player count RoVitals has recorded for [ PROJECTION] Jujutsu: Zero is 34,156, reached on September 26, 2026. Its 7-day peak is 34,156 and its 30-day peak is 34,156. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.
Is [ PROJECTION] Jujutsu: Zero growing or dying?
[ PROJECTION] Jujutsu: Zero has declined 6.0% over the past 7 days, comparing its 7,227 average concurrent players this week against 7,687 the week before. In the last 24 hours it gained 398,043 visits and 469 favorites.
How popular is [ PROJECTION] Jujutsu: Zero compared to other Roblox games?
[ PROJECTION] Jujutsu: Zero ranks #147 out of 24,079 Roblox games tracked by RoVitals by current player count — the top 1% of all tracked games. It ranks #1,189 by total visits and #3,746 by favorites.
How many visits does [ PROJECTION] Jujutsu: Zero have?
[ PROJECTION] Jujutsu: Zero has been played 124,388,369 times in total, and 208,042 players have favorited it. Over the past 30 days it gained 11,214,947 visits.
How much money does [ PROJECTION] Jujutsu: Zero make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $301–$2,706 per day for [ PROJECTION] Jujutsu: Zero. The central model estimate projected over 30 days is $27,063. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About [ PROJECTION] Jujutsu: Zero
⚔️ [Welcome to Jujutsu: Zero] Roam the vast world of jujutsu, discover valuable cursed objects and hone your cursed techniques to the top. Defeat cursed spirits, sorcerers and alike as you progress. 🎞️ [BETA UPDATE - AWAKENED PROJECTION] - NEW Awakening: Awakened Projection (4 skills + Frame Freeze / Frame Snap Bar Mechanic) - NEW Raid: Zen'in Elite (Naoya) - Lvl 7,000 → 11,000 - NEW Raid: Faction Raid (Fastest Clear Leaderboard) - NEW Special Grade Accessory: Frame Counter & Killing Intent - NEW Progression Menu for organized questing - QOL, Bug Fixes and More! Code: PROJECTION for 1,000 Cursed Crystals, 5,000 Lumens, 50 Clan Rolls ⭐ WEEKENDS: X2 CLANS & 30% LUCK! 👍 [LIKE CODES] 220KLIKES for 5k Lumens, 500 Crystals, and 50 Clan Rolls NEXT CODE AT 210K LIKES ⚠️This is a BETA of the game, data will not reset. ❓Available for all devices!
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History since Aug 11, 2026. Data methodology.