[🎃Halloween🎃] Dungeon Leveling Origin
- Playing now
- 148
- ▼ 2.0% 24h average vs the day before
- 24h average
- 150
- 24h peak
- 202
- 7-day peak
- 274
Player count history
Concurrent playersDungeon Leveling Origin has 148 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 967, on Sep 5, 2026. Over the last 30 days it averaged 284 players, down 38.1% on the 30 days before. It has 16.3M lifetime visits and 38.3K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [Halloween] Dungeon Leveling Origin is down 2.0% day over day, down 28.1% week over week, down 38.1% over 30 days. Its last-24h average (150) is 18.5% below its 7-day average (184).
[Halloween] Dungeon Leveling Origin set its observed peak 67 days ago; its 7-day average is 19% of that peak.
Over the last 14 days, [Halloween] Dungeon Leveling Origin was usually busiest in the hour from 15:00 UTC, averaging 1.4× its quietest hour. Across the last 14 whole UTC days it averaged 25% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 150 | 202 | ▼ 2.0% |
| Last 7 days | 184 | 274 | ▼ 28.1% |
| Last 30 days | 284 | 552 | ▼ 38.1% |
| Since Aug 11, 2026 | — | 967 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +17.7K | +158.8K | +990.5K |
| Favorites gained | +9 | +23 | +422 |
| Likes gained | +10 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 16,378,005
- Favorites
- 30,382
- Likes
- 38,32594.4% positive
- Dislikes
- 2,267
Rankings
| Live players | #4,399 · Top 10% |
|---|---|
| 24h peak | #5,572 · Top 25% |
| Observed peak | #6,285 · Top 25% |
| Total visits | #5,952 · Top 25% |
| Favorites | #11,669 · Top 50% |
| Rating | #2,908 · Top 25% |
| In RPG | #125 of 458 |
Records
| Observed peak | 967Sep 5, 2026 |
|---|---|
| Best day for visits | +126.9KSep 6, 2026 |
| 24h low | 107 |
| Avg. session (est.) | 12 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 150 | 202 | +18.7K |
| Nov 10, 2026 | 155 | 206 | +19.9K |
| Nov 9, 2026 | 159 | 201 | +19K |
| Nov 8, 2026 | 203 | 242 | +25.6K |
| Nov 7, 2026 | 225 | 274 | +28K |
| Nov 6, 2026 | 201 | 262 | +25.5K |
| Nov 5, 2026 | 202 | 254 | +24.5K |
| Nov 4, 2026 | 206 | 268 | +24.4K |
| Nov 3, 2026 | 223 | 303 | +28.4K |
| Nov 2, 2026 | 241 | 291 | +31.8K |
| Nov 1, 2026 | 296 | 393 | +42.4K |
| Oct 31, 2026 | 308 | 396 | +44.3K |
| Oct 30, 2026 | 271 | 405 | +35.5K |
| Oct 29, 2026 | 256 | 328 | +31.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $5.5 – $49
- 30 days at unchanged activity and assumptions
- $160 – $1,500
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [Halloween] Dungeon Leveling Origin
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Dungeon Leveling Origin right now?
Dungeon Leveling Origin's latest recorded count is 148 concurrent players on Roblox, sampled at 2026-11-12 03:20 UTC. That is 1% below its average over the last 24 hours.
What is Dungeon Leveling Origin's highest recorded player count?
RoVitals began tracking Dungeon Leveling Origin on August 11, 2026; its observed peak, the highest count sampled since then, is 967 on September 5, 2026; earlier peaks and peaks between samples may be higher.
Is Dungeon Leveling Origin growing or dying?
Over the past 7 days Dungeon Leveling Origin averaged 184 concurrent players, down 28.1% on the 256 of the week before. Over the past 30 days it averaged 284, down 38.1% on the 459 of the 30 days before.
How many visits does Dungeon Leveling Origin have?
Dungeon Leveling Origin has been played 16,378,005 times in total, 990,494 of them in the past 30 days.
How many likes does Dungeon Leveling Origin have?
Dungeon Leveling Origin has 38,325 likes and 2,267 dislikes on Roblox, 94.4% positive among recorded votes. It has 30,382 favorites. These are game totals, separate from its concurrent player count.
How much money does Dungeon Leveling Origin make?
Roblox does not publish Dungeon Leveling Origin's earnings. The RoVitals illustrative model gives roughly $5.5–$49 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Dungeon Leveling Origin
The game has been relaunched https://www.roblox.com/games/85809786409351/Dungeon-Leveling-Origin ❗This game is very HARD Play at your own risk ❗ Try a unique Dungeon RPG with a realistic combat system. The project is trying to recreate the atmosphere of old MMORPGs. There are 7 classes in the game, each class has its own weapons and unique abilities. -🛡️Tank -🏹 Ranger -🪄 Wizard -🗡️Assassin -⚔️Warrior -❤️🩹Healer - 💀Warlock Complete modularly generated dungeons. You will need to decide whether to move on or not, since when you die you lose the items found in the dungeon Tags: Dungeon, Dungeon Crawler, Dungeon Leveling, Leveling, Co-op, Cooperative, Solo Leveling, Medieval, RPG, Action RPG, Battle, Medieval Battle, Roguelike, PvP, PvE
Similar RPG games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 7.2% | 206 | 150.5M | ||
| ▼ 4.7% | 260 | 290.3M | ||
| ▲ 3.7% | 270 | 2.4M | ||
| ▼ 1.4% | 183 | 156.1M | ||
| ▼ 1.7% | 358 | 30.5M | ||
| ▲ 5.8% | 177 | 51.8M | ||
| ▲ 12.0% | 40 | 680.3M | ||
| ▲ 0.0% | 39 | 34.1M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.