[UPD] Hatch a Duck
#13,089Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD] Hatch a Duck is up 0.0% day over day.
[UPD] Hatch a Duck set its observed peak 6 days ago; its 7-day average is 20% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | ▲ 0.0% |
| Last 7 days | 1 | 5 | — |
| Last 30 days | 1 | 5 | — |
| Since Oct 9, 2026 | — | 5 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +123 | +1.2K | +1.2K |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
- Total visits
- 15,770,110
- Favorites
- 57,559
- Likes
- 190,32698.4% positive
- Dislikes
- 3,101
Rankings
| Live players | #13,089 · Top 50% |
| 24h peak | #14,620 · Top 50% |
| Observed peak | #15,765 · Top 50% |
| Total visits | #5,465 · Top 25% |
| Favorites | #7,936 · Top 25% |
| Rating | #152 · Top 5% |
| In Simulation | #5,350 of 8,943 |
Records
| Highest recorded CCU | 5 · Oct 9, 2026 |
| Best day for visits | +452 · Oct 11, 2026 |
| 24h low | 0 |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 1 | 2 | +148 |
| Oct 13, 2026 | 1 | 2 | +175 |
| Oct 12, 2026 | 1 | 3 | +109 |
| Oct 11, 2026 | 1 | 3 | +452 |
| Oct 10, 2026 | 0 | 0 | +87 |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.061 – $0.55
- 30 days at unchanged activity and assumptions
- $1.8 – $16
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD] Hatch a Duck
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Hatch a Duck right now?
Hatch a Duck's latest recorded count is 1 concurrent players on Roblox, sampled at 2026-10-15 22:57 UTC. That is in line with its average over the last 24 hours.
What is Hatch a Duck's highest recorded player count?
RoVitals began tracking Hatch a Duck on October 9, 2026; the highest count sampled since then is 5 on October 9, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Hatch a Duck have?
Hatch a Duck has been played 15,770,110 times in total, 1,214 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Hatch a Duck have?
Hatch a Duck has 190,326 likes and 3,101 dislikes on Roblox, 98.4% positive among recorded votes. It has 57,559 favorites. These are game totals, separate from its concurrent player count.
How much money does Hatch a Duck make?
Roblox does not publish Hatch a Duck's earnings. The RoVitals illustrative model gives roughly $0.061–$0.55 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Quack @ Devextra
Grow Ducks and watch them mutate into rare and unbelievable sizes! Hatch dozens of different duck mutations and see which of the rarest you can unlock! - Buy Duck Eggs from the dealer to sell! - Watch them hatch offline! - Collect their egg drops and sell them to the vendor for $$$$ - Buy rarer and better duck eggs and flex on other players!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 11.1% | 33 | 74.5M | ||
| ▲ 0.0% | 1 | 10M | ||
| ▲ 0.0% | 2 | 40.2M | ||
| ▲ 0.0% | 6 | 40.4M | ||
| ▼ 50.0% | 5 | 21.8M | ||
| ▲ 0.0% | 6 | 30.8M | ||
| ▲ 33.3% | 16 | 8.1M | ||
| ▲ 25.0% | 10 | 30.5M |
History since Oct 9, 2026. Data methodology.