get cancelled tycoon
#10,810Since Aug 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, get cancelled tycoon is down 50.0% day over day, up 50.0% week over week, down 25.0% over 30 days.
get cancelled tycoon set its observed peak 30 days ago; its 7-day average is 21% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 5 | ▼ 50.0% |
| Last 7 days | 3 | 8 | ▲ 50.0% |
| Last 30 days | 3 | 12 | ▼ 25.0% |
| Since Aug 17, 2026 | — | 14 | 51 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +210 | +1.7K | +7.6K |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +3 | 89.8% positive overall | |
| Dislikes gained | +0 | 64,686 👍 · 7,361 👎 | |
| Totals | 21.8M visits · 134.5K favorites | ||
Rankings
| Live players | #10,810 · Top 50% |
| 24h peak | #11,802 · Top 50% |
| Observed peak | #12,594 · Top 50% |
| Total visits | #4,315 · Top 25% |
| Favorites | #5,046 · Top 25% |
| Rating | #4,545 · Top 50% |
| In Simulation | #4,072 of 7,191 |
Records
| Highest recorded CCU | 14 · Sep 5, 2026 |
| Best day for visits | +564 · Sep 5, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 14 min |
| Tracked since | Aug 17, 2026 |
| Days with recorded data | 51 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 2 | 2 | +74 |
| Oct 5, 2026 | 2 | 5 | +168 |
| Oct 4, 2026 | 4 | 7 | +331 |
| Oct 3, 2026 | 4 | 8 | +406 |
| Oct 2, 2026 | 2 | 4 | +216 |
| Oct 1, 2026 | 1 | 6 | +133 |
| Sep 30, 2026 | 1 | 2 | +194 |
| Sep 29, 2026 | 2 | 5 | +226 |
| Sep 28, 2026 | 2 | 6 | +223 |
| Sep 27, 2026 | 2 | 8 | +329 |
| Sep 26, 2026 | 3 | 7 | +312 |
| Sep 25, 2026 | 3 | 6 | +270 |
| Sep 24, 2026 | 1 | 4 | +178 |
| Sep 23, 2026 | 1 | 2 | +210 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare get cancelled tycoon
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing get cancelled tycoon right now?
get cancelled tycoon's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-10-06 00:39 UTC. That is in line with its average over the last 24 hours.
What is get cancelled tycoon's highest recorded player count?
RoVitals began tracking get cancelled tycoon on August 17, 2026; the highest count sampled since then is 14 on September 5, 2026; earlier peaks and peaks between samples may be higher.
Is get cancelled tycoon growing or dying?
get cancelled tycoon has grown 50.0% over the past 7 days, averaging 3 concurrent players against 2 the week before.
How many visits does get cancelled tycoon have?
get cancelled tycoon has been played 21,810,790 times in total, 7,575 of them in the past 30 days.
How much money does get cancelled tycoon make?
The RoVitals model puts get cancelled tycoon's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Badass Experiences
you've made a severe lapse in judgement and said something that contradicts the norms of society, so your dad was stolen. you decide to start a business getting cancelled in order to save your dad. - 👍 LIKE THE GAME TO BRING BACK KANYE - JOIN GROUP FOR 5% CASH BOOST version 3 -removed kanye
More by Badass Experiences
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 10,819 | 16.6M | 79% | ||
| 4,828 | 397.8M | 71% | ||
| 1,214 | 450.1M | 85% | ||
| 489 | 64M | 93% | ||
| 496 | 72.6M | 94% | ||
| 566 | 37.3M | 67% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 50.0% | 13 | 46.4M | ||
| ▲ 0.0% | 2 | 65M | ||
| ▼ 33.3% | 9 | 14.7M | ||
| ▼ 40.0% | 12 | 45.4M | ||
| ▼ 41.7% | 16 | 35.5M | ||
| ▼ 42.9% | 10 | 33.2M | ||
| ▼ 30.0% | 20 | 569.3K | ||
| ▼ 28.6% | 11 | 4.9M |
History since Aug 17, 2026. Data methodology.