+1 Slash Demon Slayer Evolution RNG
- Playing now
- 5
- ▼ 23.1% 24h average vs the day before
- 24h average
- 10
- 24h peak
- 19
- 7-day peak
- 21
Player count history
Concurrent players+1 Slash Demon Slayer Evolution RNG has 5 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 8, 2026 is 87, on Oct 10, 2026. Over the last 7 days it averaged 10 players, up 42.9% on the week before. It has 96.7K lifetime visits and 39 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, +1 Slash Demon Slayer Evolution RNG is down 23.1% day over day, up 42.9% week over week, down 75.0% over 30 days.
+1 Slash Demon Slayer Evolution RNG set its observed peak 32 days ago; its 7-day average is 11% of that peak.
Over the last 14 days, +1 Slash Demon Slayer Evolution RNG was usually busiest in the hour from 13:00 UTC, averaging 3.3× its quietest hour. Across the last 14 whole UTC days it averaged 38% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 10 | 19 | ▼ 23.1% |
| Last 7 days | 10 | 21 | ▲ 42.9% |
| Last 30 days | 8 | 32 | ▼ 75.0% |
| Since Oct 8, 2026 | — | 87 | 36 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.2K | +9K | +36.5K |
| Favorites gained | +88 | +696 | +2,840 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 96,732
- Favorites
- 8,292
- Likes
- 3981.3% positive
- Dislikes
- 9
Rankings
| Live players | #13,305 · Top 50% |
|---|---|
| 24h peak | #12,824 · Top 50% |
| Observed peak | #14,689 · Top 50% |
| Total visits | #24,087 |
| Favorites | #16,673 · Top 50% |
| In Simulation | #5,447 of 12,960 |
Records
| Observed peak | 87Oct 10, 2026 |
|---|---|
| Best day for visits | +9.2KOct 10, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 12 min |
| Tracked since | Oct 8, 2026 |
| Days with recorded data | 36 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 11 | 19 | +1.3K |
| Nov 10, 2026 | 12 | 21 | +1.7K |
| Nov 9, 2026 | 8 | 19 | +982 |
| Nov 8, 2026 | 12 | 18 | +1.4K |
| Nov 7, 2026 | 15 | 20 | +1.7K |
| Nov 6, 2026 | 8 | 16 | +1K |
| Nov 5, 2026 | 6 | 11 | +850 |
| Nov 4, 2026 | 6 | 14 | +832 |
| Nov 3, 2026 | 6 | 11 | +903 |
| Nov 2, 2026 | 9 | 13 | +1K |
| Nov 1, 2026 | 7 | 11 | +1.3K |
| Oct 31, 2026 | 10 | 16 | +1.4K |
| Oct 30, 2026 | 7 | 15 | +1.1K |
| Oct 29, 2026 | 7 | 11 | +897 |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.61 – $5.5
- 30 days at unchanged activity and assumptions
- $18 – $160
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare +1 Slash Demon Slayer Evolution RNG
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing +1 Slash Demon Slayer Evolution RNG right now?
+1 Slash Demon Slayer Evolution RNG's latest recorded count is 5 concurrent players on Roblox, sampled at 2026-11-12 08:44 UTC. That is 50% below its average over the last 24 hours.
What is +1 Slash Demon Slayer Evolution RNG's highest recorded player count?
RoVitals began tracking +1 Slash Demon Slayer Evolution RNG on October 8, 2026; its observed peak, the highest count sampled since then, is 87 on October 10, 2026; earlier peaks and peaks between samples may be higher.
Is +1 Slash Demon Slayer Evolution RNG growing or dying?
Over the past 7 days +1 Slash Demon Slayer Evolution RNG averaged 10 concurrent players, up 42.9% on the 7 of the week before.
How many visits does +1 Slash Demon Slayer Evolution RNG have?
+1 Slash Demon Slayer Evolution RNG has been played 96,732 times in total, 36,459 of them in the past 30 days.
How many likes does +1 Slash Demon Slayer Evolution RNG have?
+1 Slash Demon Slayer Evolution RNG has 39 likes and 9 dislikes on Roblox, 81.3% positive among recorded votes. It has 8,292 favorites. These are game totals, separate from its concurrent player count.
How much money does +1 Slash Demon Slayer Evolution RNG make?
Roblox does not publish +1 Slash Demon Slayer Evolution RNG's earnings. The RoVitals illustrative model gives roughly $0.61–$5.5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Slayers Game Collection
⚔️ Welcome to +1 Slash Demon Slayer Evolution RNG! Start small. Train hard. Evolve your slash! Defeat powerful demons, collect your favorite characters, and see how far your luck can take you! 💪 TRAIN at the dojo to build your Power! 👹 SLASH through demons and challenge powerful bosses! 🎲 OPEN Lucky Blocks to discover new characters! 🗡️ UNLOCK stronger Nichirin with unique elemental effects! 🧬 FUSE duplicate characters for a chance at stronger forms! ♻️ REBIRTH to grow stronger and push further! 🚂 Battle through Mugen Train, the Entertainment District, Swordsmith Village, and Infinity Castle! 🌙 Watch for special events! 🏆 Climb the Rebirth and Playtime leaderboards! How to play: Train → Defeat Demons → Return to Base → Open Lucky Blocks → Equip Best → Repeat! 👍 Enjoying the game? Leave a like and favorite!
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 40.0% | 13 | 3.9M | ||
| ▲ 66.7% | 11 | 36.5M | ||
| ▼ 10.0% | 15 | 23.9M | ||
| ▲ 33.3% | 8 | 32.7M | ||
| ▲ 14.3% | 10 | 163.8M | ||
| ▲ 9.1% | 19 | 24.3M | ||
| ▲ 9.1% | 21 | 6.4M | ||
| ▲ 33.3% | 9 | 20.4M |
Scroll the table to explore more metrics →
History since Oct 8, 2026. Data methodology.