I Heard It Too Remastered [Solo Project] icon

I Heard It Too Remastered [Solo Project]

#1,248
by AdrolGamingCreated Sep 23, 2025Updated Aug 14, 2026
Play on Roblox
Playing now
1,091
vs yesterday
24h peak
1,175
avg 993
7-day peak
1,175
avg 993
30-day peak
1,175
avg 1,073
All-time peak
1,175
Aug 15, 2026
Global rank
#1,248
Top 50%

Player count history

I Heard It Too Remastered [Solo Project] — concurrent players

Performance analysis

I Heard It Too Remastered [Solo Project] has 1,091 players in game right now, ranking #1,248 of the 4,381 Roblox experiences tracked by RoVitals — the top 50% by live player count, and holding close to its 24-hour average of 993.

The highest concurrent player count RoVitals has recorded for I Heard It Too Remastered [Solo Project] is 1,175 on August 15, 2026. Today's peak matches its record — the game is at its high-water mark.

Engagement: 76,693 new visits in the last 24 hours, 76.7K over the past week, 298 new favorites in 7 days, against 15M lifetime visits and 89.8K favorites. That works out to roughly 77 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours9931,175
Last 7 days9931,175
Last 30 days1,0731,175
All time1,1752 days tracked

Growth

Metric24h7d30d
Visits gained+76.7K+76.7K+9.6K
Favorites gained+298+298+41
Likes gained+4579.3% positive overall
Dislikes gained+412,301 👍 · 3,217 👎
Totals15M visits · 89.8K favorites

Rankings

Live players#1,248 · Top 50%
24h peak#1,412 · Top 50%
All-time peak#1,505 · Top 50%
Total visits#2,407
Favorites#2,283
Rating#2,900
In Survival#149

Records

Highest ever CCU1,175 · Aug 15, 2026
Best day for visits+9.6K · Aug 15, 2026
24h low529
Avg. session (est.)17 min
Tracked sinceAug 14, 2026
Data points2 days of history

Estimated developer earnings

Per day
$30$272
Per month (midpoint)
$2,717
Earned Robux / day
R$ 23,832

Estimated from average concurrent players and genre-calibrated platform averages (Roblox Q2 2026 filings, DevEx rate $0.0038/R$). Roblox does not publish per-game revenue; developer-product sales and conversion rates are not public, so actual earnings commonly differ several-fold. Not financial data.

Visits history

I Heard It Too Remastered [Solo Project] — total visits

Compare I Heard It Too Remastered [Solo Project]

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing I Heard It Too Remastered [Solo Project] right now?

I Heard It Too Remastered [Solo Project] has 1,091 concurrent players right now on Roblox. Over the last 24 hours it peaked at 1,175 players and averaged 993.

What is I Heard It Too Remastered [Solo Project]'s all-time peak player count?

The highest concurrent player count RoVitals has recorded for I Heard It Too Remastered [Solo Project] is 1,175, reached on August 15, 2026. Its 7-day peak is 1,175 and its 30-day peak is 1,175. Peak tracking starts the day a game is first added, so the true historical peak may be higher.

How popular is I Heard It Too Remastered [Solo Project] compared to other Roblox games?

I Heard It Too Remastered [Solo Project] ranks #1,248 out of 4,381 Roblox games tracked by RoVitals by current player count — the top 50% of all tracked games. It ranks #2,407 by total visits and #2,283 by favorites.

How many visits does I Heard It Too Remastered [Solo Project] have?

I Heard It Too Remastered [Solo Project] has been played 15,002,452 times in total, and 89,832 players have favorited it. Over the past 30 days it gained 9,559 visits.

How much money does I Heard It Too Remastered [Solo Project] make?

Based on its average concurrent players and genre, RoVitals estimates I Heard It Too Remastered [Solo Project] earns roughly $30–$272 per day for its developers (about $2,717 per month at the midpoint). Roblox does not publish per-game revenue, so this is an estimate from public engagement data — actual figures can differ several-fold.

About I Heard It Too Remastered [Solo Project]

This remaster focuses only on visual improvements and map changes. It was intentionally designed to feel like playing the original version, even though it’s technically new. I wanted to make sure it didn’t lose its charm. ⚠️WARNING⚠️: This game contains flashing lights, very loud noises, and jump scares. It may not be suitable for some players. “I Heard It Too” was a major inspiration for Axeman Cartoon on YouTube, particularly for his scary animation titled I Heard It Too, which was uploaded in 2016. Control: 💻PC:- LeftShift - Sprint C & Ctrl - Crouch Spacebar - Jump 🎮CONSOLE:- L2 - Sprint R3 - Crouch X/A - Jump This project was turned into a game based on Axeman’s original design. However, the lore may differ slightly from what Axeman originally intended. In fact, we never truly knew the full story behind I Heard It Too, as we were left with a huge cliffhanger about what happened to Sarah. We also never learned why it exists in the first place.

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Player counts are sampled from the Roblox API around the clock and stored by RoVitals — Roblox publishes no historical data, so all peaks, averages and growth figures on this page are computed from our own record, which began Aug 14, 2026. Last updated 2 minutes ago.