(🎃 HALLOWEEN) Medieval Life [BECOME KING 👑]
- Playing now
- 134
- ▼ 13.8% 24h average vs the day before
- 24h average
- 137
- 24h peak
- 198
- 7-day peak
- 422
Player count history
Concurrent playersMedieval Life has 134 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 12, 2026 is 1,372, on Aug 12, 2026. Over the last 30 days it averaged 310 players, down 26.5% on the 30 days before. It has 9.7M lifetime visits and 23.4K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, ( HALLOWEEN) Medieval Life [BECOME KING ] is down 13.8% day over day, down 13.2% week over week, down 26.5% over 30 days. Its last-24h average (137) is 32.5% below its 7-day average (203).
( HALLOWEEN) Medieval Life [BECOME KING ] set its observed peak 92 days ago; its 7-day average is 15% of that peak.
Over the last 14 days, ( HALLOWEEN) Medieval Life [BECOME KING ] was usually busiest in the hour from 17:00 UTC, averaging 1.9× its quietest hour. Across the last 14 whole UTC days it averaged 54% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 137 | 198 | ▼ 13.8% |
| Last 7 days | 203 | 422 | ▼ 13.2% |
| Last 30 days | 310 | 984 | ▼ 26.5% |
| Since Aug 12, 2026 | — | 1,372 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.1K | +105.8K | +627.4K |
| Favorites gained | +101 | +1,232 | +7,108 |
| Likes gained | +16 | — | |
| Dislikes gained | +4 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 9,762,004
- Favorites
- 188,242
- Likes
- 23,46884.4% positive
- Dislikes
- 4,324
Rankings
| Live players | #5,312 · Top 25% |
|---|---|
| 24h peak | #5,599 · Top 25% |
| Observed peak | #5,334 · Top 25% |
| Total visits | #7,684 · Top 25% |
| Favorites | #5,417 · Top 25% |
| Rating | #9,492 |
| In RPG | #129 of 466 |
Records
| Observed peak | 1,372Aug 12, 2026 |
|---|---|
| Best day for visits | +61.8KAug 13, 2026 |
| 24h low | 90 |
| Avg. session (est.) | 20 min |
| Tracked since | Aug 12, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 12, 2026 | 139 | 198 | +10K |
| Nov 11, 2026 | 169 | 248 | +13.1K |
| Nov 10, 2026 | 160 | 247 | +12.6K |
| Nov 9, 2026 | 180 | 263 | +13.7K |
| Nov 8, 2026 | 293 | 422 | +21.9K |
| Nov 7, 2026 | 284 | 393 | +21.3K |
| Nov 6, 2026 | 224 | 321 | +16.6K |
| Nov 5, 2026 | 177 | 255 | +14.2K |
| Nov 4, 2026 | 182 | 281 | +13K |
| Nov 3, 2026 | 190 | 280 | +14K |
| Nov 2, 2026 | 227 | 337 | +15.9K |
| Nov 1, 2026 | 306 | 439 | +21.8K |
| Oct 31, 2026 | 302 | 433 | +22.4K |
| Oct 30, 2026 | 274 | 405 | +19.6K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $5 – $45
- 30 days at unchanged activity and assumptions
- $150 – $1,300
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare ( HALLOWEEN) Medieval Life [BECOME KING ]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Medieval Life right now?
Medieval Life's latest recorded count is 134 concurrent players on Roblox, sampled at 2026-11-13 11:36 UTC. That is 2% below its average over the last 24 hours.
What is Medieval Life's highest recorded player count?
RoVitals began tracking Medieval Life on August 12, 2026; its observed peak, the highest count sampled since then, is 1,372 on August 12, 2026; earlier peaks and peaks between samples may be higher.
Is Medieval Life growing or dying?
Over the past 7 days Medieval Life averaged 203 concurrent players, down 13.2% on the 234 of the week before. Over the past 30 days it averaged 310, down 26.5% on the 422 of the 30 days before.
How many visits does Medieval Life have?
Medieval Life has been played 9,762,004 times in total, 627,354 of them in the past 30 days.
How many likes does Medieval Life have?
Medieval Life has 23,468 likes and 4,324 dislikes on Roblox, 84.4% positive among recorded votes. It has 188,242 favorites. These are game totals, separate from its concurrent player count.
How much money does Medieval Life make?
Roblox does not publish Medieval Life's earnings. The RoVitals illustrative model gives roughly $5–$45 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Medieval Life Group
👑・Start as NOTHING… rise to rule the entire Kingdom. 🌾・Live the harsh life of a Peasant and earn Gold to survive. ⚒️・Work jobs, build your wealth, and climb the social ladder. ⚔️・Unlock powerful roles like Knight, Priest, and Plague Doctor. 📯・Gain the Monarch’s trust… or plot against them. 👑・Take the throne and rule as King or Queen. 🔥・Rule badly… and your own people will REVOLT and steal your crown. ⚔️・11 Roles to unlock: Peasant → Villager → Servant → Jester → Priest → Plague Doctor → Sorcerer → Knight → Noble → Monarch 🏰・Will you rule the kingdom… or destroy it? 📜・OPEN BETA, expect bugs & upcoming updates! Inspired by Rise to Royalty & Generic Roleplay Gaem
Similar RPG games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 13.9% | 191 | 23.4M | ||
| ▼ 3.3% | 194 | 16.4M | ||
| ▼ 6.2% | 203 | 533.3K | ||
| ▲ 6.5% | 137 | 28.1M | ||
| ▼ 16.2% | 344 | 396.3K | ||
| ▼ 10.8% | 159 | 51.8M | ||
| ▲ 14.8% | 46 | 680.3M | ||
| ▲ 6.7% | 28 | 24.8M |
Scroll the table to explore more metrics →
History since Aug 12, 2026. Data methodology.