Break a Chain ⛓️
#1,685Since Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Break a Chain is up 14.6% day over day.
Break a Chain set its observed peak 3 days ago; its 7-day average is 42% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 401 | 859 | ▲ 14.6% |
| Last 7 days | 632 | 1,496 | — |
| Last 30 days | 606 | 1,496 | — |
| Since Oct 1, 2026 | — | 1,496 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +54.7K | +588.5K | +498.5K |
| Favorites gained | +4,990 | +55,423 | +46,445 |
| Likes gained | +9 | 69.1% positive overall | |
| Dislikes gained | +3 | 248 👍 · 111 👎 | |
| Totals | 1.3M visits · 128.6K favorites | ||
Rankings
| Live players | #1,685 · Top 10% |
| 24h peak | #1,952 · Top 10% |
| Observed peak | #3,249 · Top 25% |
| Total visits | #11,718 · Top 50% |
| Favorites | #5,221 · Top 25% |
| In Simulation | #669 of 7,372 |
Records
| Highest recorded CCU | 1,496 · Oct 4, 2026 |
| Best day for visits | +119.9K · Oct 4, 2026 |
| 24h low | 136 |
| Avg. session (est.) | 10 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 423 | 859 | +47K |
| Oct 6, 2026 | 337 | 614 | +51.5K |
| Oct 5, 2026 | 446 | 762 | +67K |
| Oct 4, 2026 | 831 | 1,496 | +119.9K |
| Oct 3, 2026 | 681 | 1,004 | +103.4K |
| Oct 2, 2026 | 721 | 1,351 | +109.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Break a Chain
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Break a Chain right now?
Break a Chain's latest recorded count is 627 concurrent players on Roblox, sampled at 2026-10-07 19:21 UTC. That is 56% above its average over the last 24 hours.
What is Break a Chain's highest recorded player count?
RoVitals began tracking Break a Chain on October 1, 2026; the highest count sampled since then is 1,496 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Break a Chain have?
Break a Chain has been played 1,296,068 times in total, 498,463 of them since RoVitals began tracking it on October 1, 2026.
How much money does Break a Chain make?
The RoVitals model puts Break a Chain's developer earnings at roughly $24–$219 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by ErEr Games
⛓️ Welcome to Break a Chain! 💪 How strong can you get? Train your Strength and break the toughest Chains! 🔥 🏋️ Lift Weights to gain Strength! 💪 Pull the Chain as hard as you can! ⛓️ Break Chains to progress further! ⚡ Unlock better Bench Presses and gain Strength faster! 🌎 Reach new areas with even stronger Chains! 👍 Like the game & join the group!
More by ErEr Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 5,330 | 4.1M | 96% | ||
| 135 | 2.5M | 84% | ||
| 51 | 652.5K | 98% | ||
| 10 | 981K | 90% | ||
| 0 | 54K | 82% | ||
| 0 | 23.9K | 65% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 4.2% | 842 | 15.7M | ||
| ▲ 16.3% | 624 | 26.4M | ||
| ▼ 37.2% | 1,251 | 2.4M | ||
| ▲ 14.9% | 959 | 404.6M | ||
| ▲ 0.3% | 1,128 | 836.8K | ||
| ▼ 8.9% | 649 | 13.3M | ||
| ▲ 40.4% | 227 | 55.6K | ||
| ▼ 17.3% | 212 | 658.5K |
History since Oct 1, 2026. Data methodology.