Playing now
4
โ–ผ 25.0% 24h average vs the day before
24h average
3
24h peak
6
7-day peak
9

Player count history

Concurrent players
Souls Incremental: concurrent players
Sampled players
last 24 hours
Souls Incremental: concurrent players61

Souls Incremental has 4 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 9, 2026 is 20, on Oct 15, 2026. Over the last 7 days it averaged 4 players, up 100.0% on the week before. It has 314.7K lifetime visits and 2.5K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Souls Incremental is down 25.0% day over day, up 100.0% week over week, down 16.7% over 30 days.

Souls Incremental set its observed peak 29 days ago; its 7-day average is 20% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours36โ–ผ 25.0%
Last 7 days49โ–ฒ 100.0%
Last 30 days520โ–ผ 16.7%
Since Oct 9, 2026โ€”2036 days tracked

Growth

Metric24h7d30d
Visits gained+149+1.2K+6.6K
Favorites gained+1+1+39
Likes gained+0โ€”
Dislikes gained+0โ€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
314,798
Favorites
3,024
Likes
2,50593.8% positive
Dislikes
165

Rankings

Live players#13,987 ยท Top 50%
24h peak#15,698 ยท Top 50%
Observed peak#19,524 ยท Top 50%
Total visits#20,585 ยท Top 50%
Favorites#20,529 ยท Top 50%
Rating#3,334 ยท Top 25%
In Simulation#5,688 of 13,241

Records

Observed peak20Oct 15, 2026
Best day for visits+578Oct 15, 2026
24h low1
Avg. session (est.)26 min
Tracked sinceOct 9, 2026
Days with recorded data36 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 12, 202636+244
Nov 11, 202646+197
Nov 10, 202636+153
Nov 9, 202636+161
Nov 8, 202659+228
Nov 7, 202634+376
Nov 6, 202600+14
Nov 5, 202625+135
Nov 4, 202624+248
Nov 3, 202601+23
Nov 2, 202623+147
Nov 1, 202613+35
Oct 31, 202647+159
Oct 30, 202636+171
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.18 โ€“ $1.6
30 days at unchanged activity and assumptions
$5.5 โ€“ $49

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Souls Incremental: total visits
Total visits
last 30 days
Souls Incremental: total visits314.8K307.3K

Compare Souls Incremental

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Souls Incremental right now?

Souls Incremental's latest recorded count is 4 concurrent players on Roblox, sampled at 2026-11-13 05:14 UTC. That is 33% above its average over the last 24 hours.

What is Souls Incremental's highest recorded player count?

RoVitals began tracking Souls Incremental on October 9, 2026; its observed peak, the highest count sampled since then, is 20 on October 15, 2026; earlier peaks and peaks between samples may be higher.

Is Souls Incremental growing or dying?

Over the past 7 days Souls Incremental averaged 4 concurrent players, up 100.0% on the 2 of the week before.

How many visits does Souls Incremental have?

Souls Incremental has been played 314,798 times in total, 6,587 of them in the past 30 days.

How many likes does Souls Incremental have?

Souls Incremental has 2,505 likes and 165 dislikes on Roblox, 93.8% positive among recorded votes. It has 3,024 favorites. These are game totals, separate from its concurrent player count.

How much money does Souls Incremental make?

Roblox does not publish Souls Incremental's earnings. The RoVitals illustrative model gives roughly $0.18โ€“$1.6 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by VBE Studios

๐ŸŒŒ Welcome to Souls Incremental! ๐ŸŒŒ ๐Ÿ”ฅ Harvest Souls in the Realm! โฌ†๏ธ Buy Upgrades using Souls and Levels! ๐Ÿ”„ Do Awakening and many other Resets! ๐Ÿ”ฎ Test your luck by buying some Runes! ๐ŸŒ Climb to the top and become #1 on the Leaderboards! ๐Ÿ”” Join our Community Server for insane codes!๐Ÿ”” ๐ŸŒˆ Follow the Creators and Join the Group to unlock exclusive boosts! ๐Ÿคซ ๐Ÿ‘‘ Plus Members receive a x1.25 Souls and x1.1 Mutation Luck boosts! ๐Ÿ€ ๐Ÿ‘ฅ Credits ๐Ÿ‘ฅ @BlaxCount - Scripter, UI Designer @vealyz - Builder, Modeler @EinsBaum07 - Balancer ๐Ÿ’– Huge thanks to all testers for helping make Souls Incremental better!

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History since Oct 9, 2026. Data methodology.