[⛏️] Break a Lucky Block for KPOP Idols!
Since Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Break a Lucky Block for KPOP Idols! is up 0.0% day over day.
Break a Lucky Block for KPOP Idols! set its observed peak 6 days ago; its 7-day average is 14% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 2 | ▲ 0.0% |
| Last 7 days | 1 | 7 | — |
| Last 30 days | 1 | 7 | — |
| Since Sep 30, 2026 | — | 7 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +63 | +1K | +941 |
| Favorites gained | +4 | +47 | +43 |
| Likes gained | +0 | 93.0% positive overall | |
| Dislikes gained | +0 | 1,907 👍 · 144 👎 | |
| Totals | 242.6K visits · 12.4K favorites | ||
Rankings
| Live players | — |
| 24h peak | #12,750 · Top 50% |
| Observed peak | #13,448 · Top 50% |
| Total visits | #14,977 |
| Favorites | #11,186 · Top 50% |
| Rating | #2,884 · Top 25% |
Records
| Highest recorded CCU | 7 · Sep 30, 2026 |
| Best day for visits | +222 · Oct 1, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 23 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 1 | 2 | +104 |
| Oct 5, 2026 | 1 | 3 | +141 |
| Oct 4, 2026 | 1 | 2 | +155 |
| Oct 3, 2026 | 1 | 2 | +186 |
| Oct 2, 2026 | 1 | 3 | +133 |
| Oct 1, 2026 | 1 | 3 | +222 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Break a Lucky Block for KPOP Idols!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Break a Lucky Block for KPOP Idols! right now?
Break a Lucky Block for KPOP Idols!'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-06 18:54 UTC. That is 100% below its average over the last 24 hours.
What is Break a Lucky Block for KPOP Idols!'s highest recorded player count?
RoVitals began tracking Break a Lucky Block for KPOP Idols! on September 30, 2026; the highest count sampled since then is 7 on September 30, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Break a Lucky Block for KPOP Idols! have?
Break a Lucky Block for KPOP Idols! has been played 242,586 times in total, 941 of them since RoVitals began tracking it on September 30, 2026.
How much money does Break a Lucky Block for KPOP Idols! make?
The RoVitals model puts Break a Lucky Block for KPOP Idols!'s developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Lauma
Escape Jennie and destroy her Lucky Blocks! 🧊💥 ⛏️ Smash the Lucky Blocks before she catches you ✨ Collect the KPOP Idols 💰 Return them to your plot to earn cash Enjoying the game? Hit the 👍 button to support it!
More by Lauma
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|---|---|---|---|---|
| 422 | 3.2M | 95% | ||
| 114 | 10.6M | 97% | ||
| 40 | 125.6K | 94% | ||
| 26 | 2.3M | 96% | ||
| 1 | 1.3M | 98% | ||
| 0 | 109.1K | 92% |
Similar Simulation games
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| ▼ 33.3% | 6 | 21M | ||
| — | 1 | 108M | ||
| — | 0 | 59.3M | ||
| ▼ 50.0% | 2 | 102.5M | ||
| ▼ 50.0% | 1 | 43.5M | ||
| — | 0 | 17.1M | ||
| ▲ 0.0% | 9 | 103.2M | ||
| ▼ 12.5% | 16 | 115.5M |
History since Sep 30, 2026. Data methodology.