A Quiet Place: Deadzone (Pre-Alpha) icon

A Quiet Place: Deadzone (Pre-Alpha)

#1,277Rising fast
by QPG STUDIOSSurvivalCreated Mar 15, 2026Game updated Sep 24, 2026

Saved on this device

Play on Roblox
Latest player count
1,789
β–² 21.1% vs yesterday
24h peak
1,789
avg 1,357
7-day peak
2,567
avg 1,107
30-day peak
5,939
avg 2,230
Observed peak
11,615
Aug 11, 2026
Since Aug 11, 2026
Global rank
#1,277
Top 10%

Player count history

A Quiet Place: Deadzone (Pre-Alpha) β€” concurrent players
A Quiet Place: Deadzone (Pre-Alpha) β€” concurrent players1.8K942

Performance analysis

A Quiet Place: Deadzone (Pre-Alpha)'s latest recorded count is 1,789 players, ranking #1,277 of the 23,758 Roblox experiences tracked by RoVitals β€” the top 10% by player count, and currently running above its own 24-hour average of 1,357.

Measured on average concurrent players rather than a single spike, A Quiet Place: Deadzone (Pre-Alpha) is up 21.1% day over day, down 21.9% week over week, down 55.2% over 30 days. RoVitals classifies it as rising fast with a trending score of 69.3.

Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for A Quiet Place: Deadzone (Pre-Alpha) is 11,615 on August 11, 2026. Its 24-hour peak of 1,771 is only 15% of that record, well down from its high point. Earlier or between-sample peaks may be higher.

Engagement: 155,425 new visits in the last 24 hours, 894.5K over the past week, 4,209 new favorites in 7 days, against 29.8M lifetime visits and 205.3K favorites. That works out to roughly 115 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours1,3571,771β–² 21.1%
Last 7 days1,1072,567β–Ό 21.9%
Last 30 days2,2305,939β–Ό 55.2%
Since Aug 11, 2026β€”11,61548 days tracked

Growth

Metric24h7d30d
Visits gained+155.4K+894.5K+6.7M
Favorites gained+750+4,209+30,650
Likes gained+22286.3% positive overall
Dislikes gained+3667,881 πŸ‘ Β· 10,803 πŸ‘Ž
Totals29.8M visits Β· 205.3K favorites

Rankings

Live players#1,277 Β· Top 10%
24h peak#1,462 Β· Top 10%
Observed peak#505 Β· Top 5%
Total visits#3,398 Β· Top 25%
Favorites#3,742 Β· Top 25%
Rating#5,455 Β· Top 25%
In Survival#163

Records

Highest recorded CCU11,615 Β· Aug 11, 2026
Best day for visits+886K Β· Aug 15, 2026
24h low942
Avg. session (est.)12 min
Tracked sinceAug 11, 2026
Days with recorded data48 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 27, 20261,3141,771+109.6K
Sep 26, 20261,2111,693+158.2K
Sep 25, 20268411,109+112K
Sep 24, 20267451,073+98K
Sep 23, 20268261,201+104K
Sep 22, 20268791,478+110.1K
Sep 21, 20261,1382,093+136.4K
Sep 20, 20261,9542,567+228.1K
Sep 19, 20261,6752,349+201.9K
Sep 18, 20261,0581,416+133.1K
Sep 17, 20261,0241,402+128K
Sep 16, 20261,0571,549+135.6K
Sep 15, 20261,2371,827+151.3K
Sep 14, 20261,5232,531+187.2K

Estimated developer earnings

Per day
$41 – $371
30-day model projection
$3,713
Earned Robux / day
R$ 32,568

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

A Quiet Place: Deadzone (Pre-Alpha) β€” total visits
A Quiet Place: Deadzone (Pre-Alpha) β€” total visits29.8M22.5M

Compare A Quiet Place: Deadzone (Pre-Alpha)

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing A Quiet Place: Deadzone (Pre-Alpha) right now?

A Quiet Place: Deadzone (Pre-Alpha)'s latest recorded count is 1,789 concurrent players on Roblox, sampled at 2026-09-27 16:14:10 UTC. Over the last 24 hours in this report it peaked at 1,771 players and averaged 1,357.

What is A Quiet Place: Deadzone (Pre-Alpha)'s highest recorded player count?

The highest concurrent player count RoVitals has recorded for A Quiet Place: Deadzone (Pre-Alpha) is 11,615, reached on August 11, 2026. Its 7-day peak is 2,567 and its 30-day peak is 5,939. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.

Is A Quiet Place: Deadzone (Pre-Alpha) growing or dying?

A Quiet Place: Deadzone (Pre-Alpha) has declined 21.9% over the past 7 days, comparing its 1,107 average concurrent players this week against 1,418 the week before. In the last 24 hours it gained 155,425 visits and 750 favorites.

How popular is A Quiet Place: Deadzone (Pre-Alpha) compared to other Roblox games?

A Quiet Place: Deadzone (Pre-Alpha) ranks #1,277 out of 23,758 Roblox games tracked by RoVitals by current player count β€” the top 10% of all tracked games. It ranks #3,398 by total visits and #3,742 by favorites.

How many visits does A Quiet Place: Deadzone (Pre-Alpha) have?

A Quiet Place: Deadzone (Pre-Alpha) has been played 29,835,735 times in total, and 205,341 players have favorited it. Over the past 30 days it gained 6,700,898 visits.

How much money does A Quiet Place: Deadzone (Pre-Alpha) make?

Using average concurrent players and genre assumptions, RoVitals's model gives a range of $41–$371 per day for A Quiet Place: Deadzone (Pre-Alpha). The central model estimate projected over 30 days is $3,713. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.

About A Quiet Place: Deadzone (Pre-Alpha)

The earth has been overrun by deadly extraterrestrial creatures. Using their unimaginably good hearing, these aliens are able to hunt down and silence anyone and anything that makes noise. The United States Government has designated the entirety of the Northeastern United States as a deadzone, where no one has been able to establish contact. In your hometown of Cold Spring, New York, your only hope of survival is to stay silent. During this phase, everything that is currently in-game is subject to change. Any gamepasses or products that currently exist are not necessarily permanent. Purchase at your own risk (Expect accomodations of some kind). Bugs are to be expected. Please report any that you find so we can fix them. Note: Leaving while in danger (⚠️ indicator in-game) will cause you to lose your saved session. Use Code: 50KLIKES New Code at 100K LIKES!

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History since Aug 11, 2026. Data methodology.