Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,962 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 2601 | ▲ 3.4% | −44 | 166 | 215 | 326 | +22.8K | ||
| 2602 | ▲ 3.4% | −55 | 133 | 154 | 270 | +21.6K | ||
| 2603 | ▲ 3.3% | −33 | 94 | 93 | 166 | +17.3K | ||
| 2604 | ▲ 3.3% | −28 | 88 | 93 | 182 | +17.4K | ||
| 2605 | ▲ 3.3% | −8 | 79 | 62 | 150 | +15.4K | ||
| 2606 | ▲ 3.3% | −9 | 38 | 31 | 66 | +9.4K | ||
| 2607 | ▲ 3.3% | +1 | 36 | 31 | 66 | +4.7K | ||
| 2608 | ▲ 3.3% | −547 | 1,653 | 1,554 | 3,101 | +171.9K | ||
| 2609 | ▲ 3.3% | +177 | 435 | 218 | 1,030 | +80.4K | ||
| 2610 | ▲ 3.3% | −16 | 425 | 592 | 934 | +62.8K | ||
| 2611 | ▲ 3.3% | −142 | 341 | 343 | 584 | +39.4K | ||
| 2612 | ▲ 3.3% | −172 | 924 | 784 | 1,476 | +107.2K | ||
| 2613 | ▲ 3.3% | −28 | 55 | 63 | 151 | +7.1K | ||
| 2614 | ▲ 3.3% | −1,069 | 2,125 | 2,650 | 4,359 | +100.5K | ||
| 2615 | ▲ 3.3% | −412 | 497 | 601 | 1,113 | +85.6K | ||
| 2616 | ▲ 3.3% | −58 | 83 | 95 | 197 | +8.6K | ||
| 2617 | ▲ 3.2% | −25 | 60 | 64 | 259 | +7K | ||
| 2618 | ▲ 3.2% | −13 | 32 | 32 | 66 | +6.6K | ||
| 2619 | ▲ 3.2% | −1,586 | 3,740 | 3,750 | 6,519 | +373.2K | ||
| 2620 | ▲ 3.2% | −1,112 | 3,910 | 3,827 | 4,990 | +594.5K | ||
| 2621 | ▲ 3.2% | −103 | 288 | 292 | 526 | +25.6K | ||
| 2622 | ▲ 3.2% | −35 | 105 | 98 | 223 | +20.1K | ||
| 2623 | ▲ 3.1% | −22 | 48 | 66 | 102 | +8.7K | ||
| 2624 | ▲ 3.1% | −21 | 29 | 33 | 64 | +3.8K | ||
| 2625 | ▲ 3.1% | −480 | 1,560 | 1,527 | 3,182 | +125.2K | ||
| 2626 | ▲ 3.1% | −39 | 164 | 166 | 276 | +19.7K | ||
| 2627 | ▲ 3.1% | −2,903 | 5,495 | 5,384 | 11,441 | +602.7K | ||
| 2628 | ▲ 3.1% | −181 | 481 | 666 | 797 | +74.8K | ||
| 2629 | ▲ 3.1% | −42 | 97 | 100 | 193 | +14.9K | ||
| 2630 | ▲ 3.1% | −341 | 746 | 770 | 1,352 | +100K | ||
| 2631 | ▲ 3.1% | −26 | 71 | 67 | 104 | +13.4K | ||
| 2632 | ▲ 3.1% | −278 | 636 | 638 | 1,049 | +80.3K | ||
| 2633 | ▲ 3.1% | −139 | 287 | 303 | 549 | +61.7K | ||
| 2634 | ▲ 3.1% | −39 | 106 | 101 | 224 | +36.5K | ||
| 2635 | ▲ 3.0% | −3,330 | 13,786 | 14,293 | 18,977 | +944K | ||
| 2636 | ▲ 3.0% | −55 | 208 | 204 | 338 | +38.9K | ||
| 2637 | ▲ 3.0% | −37 | 96 | 102 | 194 | +8.9K | ||
| 2638 | ▲ 3.0% | −7 | 73 | 68 | 114 | +11.6K | ||
| 2639 | ▲ 3.0% | −5 | 43 | 34 | 72 | +4.9K | ||
| 2640 | ▲ 3.0% | −8 | 41 | 34 | 83 | +3.8K | ||
| 2641 | ▲ 3.0% | −6 | 38 | 34 | 66 | +12.8K | ||
| 2642 | ▲ 3.0% | −13 | 31 | 34 | 49 | +7.8K | ||
| 2643 | ▲ 3.0% | −25 | 208 | 206 | 348 | +13.1K | ||
| 2644 | ▲ 3.0% | −202 | 448 | 481 | 665 | +38.6K | ||
| 2645 | ▲ 3.0% | −178 | 387 | 379 | 653 | +18.7K | ||
| 2646 | ▲ 3.0% | −491 | 1,414 | 1,621 | 2,265 | +128.2K | ||
| 2647 | ▲ 2.9% | −5 | 127 | 105 | 232 | +10.9K | ||
| 2648 | ▲ 2.9% | −26 | 64 | 70 | 118 | +9.5K | ||
| 2649 | ▲ 2.9% | −26 | 108 | 106 | 203 | +22.4K | ||
| 2650 | ▲ 2.9% | −53 | 87 | 106 | 154 | +8.3K | ||
| 2651 | ▲ 2.9% | −121 | 392 | 391 | 841 | +68.4K | ||
| 2652 | ▲ 2.9% | −119 | 523 | 464 | 873 | +20.9K | ||
| 2653 | ▲ 2.9% | −1,435 | 3,307 | 3,376 | 5,970 | +330.9K | ||
| 2654 | ▲ 2.9% | −44 | 98 | 108 | 201 | +14.6K | ||
| 2655 | ▲ 2.9% | −39 | 61 | 72 | 120 | +10.1K | ||
| 2656 | ▲ 2.9% | −12 | 27 | 36 | 47 | +5.4K | ||
| 2657 | ▲ 2.8% | −129 | 1,415 | 1,196 | 2,307 | +132.7K | ||
| 2658 | ▲ 2.8% | −3 | 855 | 544 | 1,471 | +63.1K | ||
| 2659 | ▲ 2.8% | −43 | 102 | 109 | 209 | +10K | ||
| 2660 | ▲ 2.8% | −946 | 1,936 | 1,991 | 3,508 | +215.1K | ||
| 2661 | ▲ 2.8% | −12 | 43 | 37 | 97 | +6K | ||
| 2662 | ▲ 2.8% | −15 | 35 | 37 | 88 | +7K | ||
| 2663 | ▲ 2.7% | −36 | 62 | 75 | 98 | +10.6K | ||
| 2664 | ▲ 2.7% | −81 | 304 | 263 | 641 | +37.3K | ||
| 2665 | ▲ 2.7% | −369 | 477 | 529 | 836 | +86.3K | ||
| 2666 | ▲ 2.7% | −97 | 180 | 189 | 366 | +19.7K | ||
| 2667 | ▲ 2.7% | −44 | 293 | 265 | 462 | +48.1K | ||
| 2668 | ▲ 2.7% | +1 | 1,616 | 1,363 | 5,190 | +88K | ||
| 2669 | ▲ 2.7% | −102 | 248 | 228 | 490 | +29.9K | ||
| 2670 | ▲ 2.7% | −48 | 193 | 190 | 360 | +38.2K | ||
| 2671 | ▲ 2.7% | +16 | 95 | 76 | 269 | +4.7K | ||
| 2672 | ▲ 2.7% | −16 | 94 | 76 | 189 | +12.2K | ||
| 2673 | ▲ 2.7% | −29 | 69 | 76 | 115 | +11.4K | ||
| 2674 | ▲ 2.7% | −20 | 39 | 38 | 79 | +4.5K | ||
| 2675 | ▲ 2.7% | −16 | 24 | 38 | 51 | +2.6K | ||
| 2676 | ▲ 2.7% | −23 | 20 | 38 | 45 | +2.8K | ||
| 2677 | ▲ 2.7% | −592 | 3,466 | 3,006 | 5,219 | +529.1K | ||
| 2678 | ▲ 2.7% | — | 795 | 686 | 836 | +25.9K | ||
| 2679 | ▲ 2.7% | −594 | 1,298 | 1,334 | 2,130 | +126.4K | ||
| 2680 | ▲ 2.7% | −160 | 640 | 613 | 1,032 | +131K | ||
| 2681 | ▲ 2.7% | −24 | 75 | 77 | 115 | +24.3K | ||
| 2682 | ▲ 2.6% | −96 | 239 | 272 | 455 | +40.3K | ||
| 2683 | ▲ 2.6% | −87 | 793 | 700 | 1,277 | +48.9K | ||
| 2684 | ▲ 2.6% | −88 | 175 | 195 | 278 | +14.2K | ||
| 2685 | ▲ 2.6% | −26 | 89 | 78 | 176 | +5.1K | ||
| 2686 | ▲ 2.6% | −44 | 266 | 275 | 549 | +22.6K | ||
| 2687 | ▲ 2.6% | −45 | 359 | 354 | 520 | +23.9K | ||
| 2688 | ▲ 2.6% | −105 | 202 | 197 | 350 | +49.2K | ||
| 2689 | ▲ 2.6% | −8 | 87 | 79 | 127 | +11.5K | ||
| 2690 | ▲ 2.6% | −828 | 1,582 | 1,507 | 2,838 | +119.7K | ||
| 2691 | ▲ 2.6% | −9 | 49 | 40 | 97 | +4K | ||
| 2692 | ▲ 2.6% | −14 | 38 | 40 | 89 | +4.8K | ||
| 2693 | ▲ 2.6% | −294 | 1,506 | 1,568 | 2,323 | +122.7K | ||
| 2694 | ▲ 2.5% | −14 | 96 | 81 | 224 | +78.3K | ||
| 2695 | ▲ 2.5% | −155 | 353 | 407 | 610 | +54.2K | ||
| 2696 | ▲ 2.5% | −1,394 | 5,096 | 4,549 | 7,371 | +614.9K | ||
| 2697 | ▲ 2.5% | −9 | 48 | 41 | 87 | +6.7K | ||
| 2698 | ▲ 2.5% | −12 | 45 | 41 | 97 | +4.4K | ||
| 2699 | ▲ 2.5% | −348 | 920 | 904 | 1,455 | +56.7K | ||
| 2700 | ▲ 2.5% | −421 | 778 | 913 | 1,674 | +108.4K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.