[π] Spin a KPOP Idol
- Playing now
- 118
- βΌ 4.4% 24h average vs the day before
- 24h average
- 130
- 24h peak
- 205
- 7-day peak
- 351
Player count history
Concurrent playersSpin a KPOP Idol has 118 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 738, on Aug 16, 2026. Over the last 30 days it averaged 244 players, down 27.8% on the 30 days before. It has 3.3M lifetime visits and 7.5K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Spin a KPOP Idol is down 4.4% day over day, down 21.9% week over week, down 27.8% over 30 days. Its last-24h average (130) is 27.0% below its 7-day average (178).
Spin a KPOP Idol set its observed peak 87 days ago; its 7-day average is 24% of that peak.
Over the last 14 days, Spin a KPOP Idol was usually busiest in the hour from 15:00 UTC, averaging 1.6Γ its quietest hour. Across the last 14 whole UTC days it averaged 21% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 130 | 205 | βΌ 4.4% |
| Last 7 days | 178 | 351 | βΌ 21.9% |
| Last 30 days | 244 | 495 | βΌ 27.8% |
| Since Aug 11, 2026 | β | 738 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.6K | +90.4K | +468.4K |
| Favorites gained | +7 | +69 | +585 |
| Likes gained | +7 | β | |
| Dislikes gained | +0 | β | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 3,307,417
- Favorites
- 8,437
- Likes
- 7,58895.8% positive
- Dislikes
- 331
Rankings
| Live players | #4,674 Β· Top 25% |
|---|---|
| 24h peak | #5,535 Β· Top 25% |
| Observed peak | #7,116 Β· Top 25% |
| Total visits | #11,799 Β· Top 50% |
| Favorites | #16,604 Β· Top 50% |
| Rating | #1,861 Β· Top 25% |
| In Simulation | #1,814 of 12,942 |
Records
| Observed peak | 738Aug 16, 2026 |
|---|---|
| Best day for visits | +44.1KAug 16, 2026 |
| 24h low | 92 |
| Avg. session (est.) | 18 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 133 | 205 | +10.7K |
| Nov 10, 2026 | 141 | 184 | +10.8K |
| Nov 9, 2026 | 163 | 216 | +11.8K |
| Nov 8, 2026 | 200 | 243 | +13.8K |
| Nov 7, 2026 | 220 | 305 | +15.8K |
| Nov 6, 2026 | 214 | 351 | +16K |
| Nov 5, 2026 | 189 | 278 | +13.5K |
| Nov 4, 2026 | 189 | 280 | +12.9K |
| Nov 3, 2026 | 207 | 286 | +14.8K |
| Nov 2, 2026 | 217 | 330 | +14.8K |
| Nov 1, 2026 | 247 | 322 | +16.8K |
| Oct 31, 2026 | 270 | 350 | +16.8K |
| Oct 30, 2026 | 254 | 455 | +16.6K |
| Oct 29, 2026 | 223 | 320 | +14.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $7.9 β $71
- 30 days at unchanged activity and assumptions
- $240 β $2,100
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Spin a KPOP Idol
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Spin a KPOP Idol right now?
Spin a KPOP Idol's latest recorded count is 118 concurrent players on Roblox, sampled at 2026-11-12 05:06 UTC. That is 9% below its average over the last 24 hours.
What is Spin a KPOP Idol's highest recorded player count?
RoVitals began tracking Spin a KPOP Idol on August 11, 2026; its observed peak, the highest count sampled since then, is 738 on August 16, 2026; earlier peaks and peaks between samples may be higher.
Is Spin a KPOP Idol growing or dying?
Over the past 7 days Spin a KPOP Idol averaged 178 concurrent players, down 21.9% on the 228 of the week before. Over the past 30 days it averaged 244, down 27.8% on the 338 of the 30 days before.
How many visits does Spin a KPOP Idol have?
Spin a KPOP Idol has been played 3,307,417 times in total, 468,350 of them in the past 30 days.
How many likes does Spin a KPOP Idol have?
Spin a KPOP Idol has 7,588 likes and 331 dislikes on Roblox, 95.8% positive among recorded votes. It has 8,437 favorites. These are game totals, separate from its concurrent player count.
How much money does Spin a KPOP Idol make?
Roblox does not publish Spin a KPOP Idol's earnings. The RoVitals illustrative model gives roughly $7.9β$71 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by the community of love
π² Welcome to Spin a KPOP Idol! π‘ Spin for a chance to get your favourite idols! β¨ Build Your Collection β Spin to unlock idols from a huge selection of K-pop groups. π Collect Mutations β Discover rare idol variants, including ultra-rare mutations. π Unlock New Packs β Expand your collection with increasingly powerful packs. π Chase Rare Finds β Discover idols across a wide range of rarities, from Common to Apex. β Complete Your Index β Collect every idol and mutation to become the ultimate collector. π± Cross-Platform Play β PC, Mobile, Tablet & Console!
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| β² 30.0% | 173 | 154.8K | ||
| β² 9.7% | 279 | 138.3M | ||
| β² 8.9% | 254 | 591K | ||
| β² 48.9% | 312 | 146.4K | ||
| β² 46.9% | 231 | 150.2K | ||
| βΌ 6.5% | 308 | 2.7M | ||
| β² 131.7% | 5,197 | 1.4M | ||
| β² 8.0% | 42 | 33M |
Scroll the table to explore more metrics β
History since Aug 11, 2026. Data methodology.