Reel for Kpop Idols
- Playing now
- 934
- ▲ 2.6% 24h average vs the day before
- 24h average
- 1,280
- 24h peak
- 1,917
- 7-day peak
- 7,436
Player count history
Concurrent playersReel for Kpop Idols has 934 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 29, 2026 is 7,436, on Nov 8, 2026. Over the last 30 days it averaged 1,461 players, up 8.7% on the 30 days before. It has 10.3M lifetime visits and 32.3K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Reel for Kpop Idols is up 2.6% day over day, down 8.8% week over week, up 8.7% over 30 days.
Reel for Kpop Idols set its observed peak 3 days ago; its 7-day average is 21% of that peak.
Over the last 14 days, Reel for Kpop Idols was usually busiest in the hour from 16:00 UTC, averaging 2.0× its quietest hour. Across the last 14 whole UTC days it averaged 40% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1,280 | 1,917 | ▲ 2.6% |
| Last 7 days | 1,531 | 7,436 | ▼ 8.8% |
| Last 30 days | 1,461 | 7,436 | ▲ 8.7% |
| Since Aug 29, 2026 | — | 7,436 | 76 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +84K | +741.3K | +2.8M |
| Favorites gained | +224 | +1,958 | +7,717 |
| Likes gained | +139 | — | |
| Dislikes gained | +8 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 10,386,255
- Favorites
- 83,748
- Likes
- 32,39797.7% positive
- Dislikes
- 774
Rankings
| Live players | #1,152 · Top 5% |
|---|---|
| 24h peak | #1,247 · Top 5% |
| Observed peak | #1,449 · Top 5% |
| Total visits | #7,435 · Top 25% |
| Favorites | #7,986 · Top 25% |
| Rating | #554 · Top 5% |
| In Simulation | #473 of 12,951 |
Records
| Observed peak | 7,436Nov 8, 2026 |
|---|---|
| Best day for visits | +153.6KNov 1, 2026 |
| 24h low | 934 |
| Avg. session (est.) | 21 min |
| Tracked since | Aug 29, 2026 |
| Days with recorded data | 76 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 1,270 | 1,917 | +89.1K |
| Nov 10, 2026 | 1,261 | 1,777 | +87K |
| Nov 9, 2026 | 1,431 | 2,162 | +102.3K |
| Nov 8, 2026 | 2,207 | 7,436 | +151.3K |
| Nov 7, 2026 | 1,719 | 2,554 | +118.3K |
| Nov 6, 2026 | 1,449 | 2,134 | +103.1K |
| Nov 5, 2026 | 1,360 | 2,061 | +103.1K |
| Nov 4, 2026 | 1,420 | 2,124 | +99.8K |
| Nov 3, 2026 | 1,533 | 2,317 | +112.1K |
| Nov 2, 2026 | 1,732 | 2,683 | +121.6K |
| Nov 1, 2026 | 2,267 | 7,196 | +153.6K |
| Oct 31, 2026 | 1,836 | 2,574 | +122.3K |
| Oct 30, 2026 | 1,536 | 2,179 | +102K |
| Oct 29, 2026 | 1,383 | 1,893 | +90.6K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $78 – $700
- 30 days at unchanged activity and assumptions
- $2,300 – $21,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Reel for Kpop Idols
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Reel for Kpop Idols right now?
Reel for Kpop Idols's latest recorded count is 934 concurrent players on Roblox, sampled at 2026-11-12 06:42 UTC. That is 27% below its average over the last 24 hours.
What is Reel for Kpop Idols's highest recorded player count?
RoVitals began tracking Reel for Kpop Idols on August 29, 2026; its observed peak, the highest count sampled since then, is 7,436 on November 8, 2026; earlier peaks and peaks between samples may be higher.
Is Reel for Kpop Idols growing or dying?
Over the past 7 days Reel for Kpop Idols averaged 1,531 concurrent players, down 8.8% on the 1,679 of the week before. Over the past 30 days it averaged 1,461, up 8.7% on the 1,344 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does Reel for Kpop Idols have?
Reel for Kpop Idols has been played 10,386,255 times in total, 2,790,324 of them in the past 30 days.
How many likes does Reel for Kpop Idols have?
Reel for Kpop Idols has 32,397 likes and 774 dislikes on Roblox, 97.7% positive among recorded votes. It has 83,748 favorites. These are game totals, separate from its concurrent player count.
How much money does Reel for Kpop Idols make?
Roblox does not publish Reel for Kpop Idols's earnings. The RoVitals illustrative model gives roughly $78–$700 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by tipex2053
Cast your line and discover a whole new kind of fishing! Instead of fish, you’ll reel in exclusive K-Pop idol cards from your favorite groups. Build your collection, trade with other players, and showcase your rarest idols!
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 17.2% | 1,219 | 1.3M | ||
| ▲ 4.4% | 1,303 | 2.9M | ||
| ▲ 103.9% | 1,536 | 312.6K | ||
| ▲ 37.1% | 1,244 | 1.4M | ||
| ▲ 141.7% | 2,941 | 564.1K | ||
| ▲ 18.5% | 1,599 | 638.9K | ||
| ▼ 1.2% | 509 | 1.6M | ||
| ▲ 3.8% | 464 | 8.4M |
Scroll the table to explore more metrics →
History since Aug 29, 2026. Data methodology.