[UPD] Train Kaiju to Destroy vs [MASSIVE UPDATE] SoulShatters

[MASSIVE UPDATE] SoulShatters currently leads with 358 concurrent players against 194, a 1.8× advantage. On all-time peak the record belongs to [MASSIVE UPDATE] SoulShatters at 432 concurrent players, versus 421. Lifetime, [UPD] Train Kaiju to Destroy has more visits (23.3M vs 3.8M). Full side-by-side history for [UPD] Train Kaiju to Destroy and [MASSIVE UPDATE] SoulShatters is charted above.

[UPD] Train Kaiju to Destroy
194
playing now
392 24h peak · 23.3M visits
VS
[MASSIVE UPDATE] SoulShatters
358
playing now
432 24h peak · 3.8M visits

Player count history

[UPD] Train Kaiju to Destroy[MASSIVE UPDATE] SoulShatters

Head to head

Metric [UPD] Train Kaiju to Destroy [MASSIVE UPDATE] SoulShattersDifference
Playing now194358164 (1.8×)
24h peak39243240
24h average22732396
7-day peak41443218
7-day average24422420
30-day peak41443218
All-time peak42143211
24h change 40.1% 30.8%
7d change
Total visits23.3M3.8M19.5M (6.1×)
Visits (24h)28.5K20.9K7.6K
Visits (7d)36K88.1K52K (2.4×)
Favorites1.6M26.3K1.6M (60.5×)
Rating95.0%75.5%
Global rank (players)#3,156#2,513of 8,283
Trending score-15.0100.3
CreatedMar 17, 2026Sep 10, 2024
GenreSimulationAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for [UPD] Train Kaiju to Destroy, 6 for [MASSIVE UPDATE] SoulShatters.