SoulShatters v2
#5,983FallingSince Aug 18, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, SoulShatters v2 is down 7.3% day over day, down 17.1% week over week, down 57.8% over 30 days. Its last-24h average (51) is 25.0% below its 7-day average (68).
SoulShatters v2 set its observed peak 27 days ago; its 7-day average is 8% of that peak.
Over the last 14 days, SoulShatters v2 was usually busiest in the hour from 01:00 UTC, averaging 2.3Γ its quietest hour. Across the last 14 whole UTC days it averaged 44% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 51 | 77 | βΌ 7.3% |
| Last 7 days | 68 | 124 | βΌ 17.1% |
| Last 30 days | 95 | 869 | βΌ 57.8% |
| Since Aug 18, 2026 | β | 869 | 51 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.7K | +39K | +216.4K |
| Favorites gained | +12 | +157 | +1,119 |
| Likes gained | +4 | 77.1% positive overall | |
| Dislikes gained | +3 | 9,627 π Β· 2,867 π | |
| Totals | 4.3M visits Β· 29.9K favorites | ||
Rankings
| Live players | #5,983 Β· Top 25% |
| 24h peak | #6,880 Β· Top 25% |
| Observed peak | #4,282 Β· Top 25% |
| Total visits | #8,448 Β· Top 50% |
| Favorites | #8,904 Β· Top 50% |
| Rating | #9,310 |
| In Action | #444 of 946 |
Records
| Highest recorded CCU | 869 Β· Sep 9, 2026 |
| Best day for visits | +25.6K Β· Aug 31, 2026 |
| 24h low | 13 |
| Avg. session (est.) | 19 min |
| Tracked since | Aug 18, 2026 |
| Days with recorded data | 51 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 55 | 58 | +258 |
| Oct 6, 2026 | 48 | 79 | +4.2K |
| Oct 5, 2026 | 52 | 92 | +4.5K |
| Oct 4, 2026 | 82 | 124 | +7.2K |
| Oct 3, 2026 | 80 | 119 | +7.3K |
| Oct 2, 2026 | 64 | 98 | +5.7K |
| Oct 1, 2026 | 62 | 91 | +5.4K |
| Sep 30, 2026 | 62 | 98 | +5.5K |
| Sep 29, 2026 | 61 | 134 | +5.5K |
| Sep 28, 2026 | 64 | 108 | +6K |
| Sep 27, 2026 | 100 | 159 | +8.6K |
| Sep 26, 2026 | 100 | 146 | +8.8K |
| Sep 25, 2026 | 78 | 119 | +6.6K |
| Sep 24, 2026 | 67 | 116 | +6.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare SoulShatters v2
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing SoulShatters v2 right now?
SoulShatters v2's latest recorded count is 55 concurrent players on Roblox, sampled at 2026-10-07 01:23 UTC. That is 8% above its average over the last 24 hours.
What is SoulShatters v2's highest recorded player count?
RoVitals began tracking SoulShatters v2 on August 18, 2026; the highest count sampled since then is 869 on September 9, 2026; earlier peaks and peaks between samples may be higher.
Is SoulShatters v2 growing or dying?
SoulShatters v2 has declined 17.1% over the past 7 days, averaging 68 concurrent players against 82 the week before.
How many visits does SoulShatters v2 have?
SoulShatters v2 has been played 4,314,850 times in total, 216,398 of them in the past 30 days.
How much money does SoulShatters v2 make?
The RoVitals model puts SoulShatters v2's developer earnings at roughly $2β$14 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Copper Ingot Development
Welcome to SoulShatters! Game is discontinued while I focus on the recode and only the recode Icon: Genvantr [LMB/RMB]: Melee Combat [F]: Block [R]: Teleport/Transportation [Left Control]: Run [Double Tapping any Movement Key]: Dash (Instantly makes you run) [MMB/L]: Lock/unlock your cursor. (Required for certain moves) [1-9]: Special Attacks (Will require Mana) [Q/E]: Change modes for certain characters. NOTE: this game is not associated with the OG SS Development Team, it is a continuation of the game by a new team.
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 33.3% | 63 | 37.3M | ||
| βΌ 8.0% | 1,077 | 24.2M | ||
| βΌ 2.8% | 108 | 57M | ||
| βΌ 9.0% | 96 | 4M | ||
| βΌ 10.4% | 65 | 51.7M | ||
| βΌ 12.2% | 74 | 768.9M | ||
| β² 18.2% | 24 | 2.4M | ||
| βΌ 13.3% | 51 | 327.2M |
History since Aug 18, 2026. Data methodology.