SoulShatters v2 icon

SoulShatters v2

#5,983Falling
by Copper Ingot DevelopmentAction Β· Battlegrounds & FightingServer size: 12Created Sep 10, 2024Game updated Sep 26, 2026
Play on Roblox
Latest player count
55
β–Ό 7.3% vs prior 24h
24h peak
77
avg 51
7-day peak
124
avg 68
30-day peak
869
avg 95
Observed peak
869
Sep 9, 2026
Since Aug 18, 2026
Global rank
#5,983
Top 25%

Player count history

SoulShatters v2 β€” concurrent players
SoulShatters v2 β€” concurrent players7713

Performance analysis

Measured on average concurrent players rather than a single spike, SoulShatters v2 is down 7.3% day over day, down 17.1% week over week, down 57.8% over 30 days. Its last-24h average (51) is 25.0% below its 7-day average (68).

SoulShatters v2 set its observed peak 27 days ago; its 7-day average is 8% of that peak.

Over the last 14 days, SoulShatters v2 was usually busiest in the hour from 01:00 UTC, averaging 2.3Γ— its quietest hour. Across the last 14 whole UTC days it averaged 44% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours5177β–Ό 7.3%
Last 7 days68124β–Ό 17.1%
Last 30 days95869β–Ό 57.8%
Since Aug 18, 2026β€”86951 days tracked

Growth

Metric24h7d30d
Visits gained+3.7K+39K+216.4K
Favorites gained+12+157+1,119
Likes gained+477.1% positive overall
Dislikes gained+39,627 πŸ‘ Β· 2,867 πŸ‘Ž
Totals4.3M visits Β· 29.9K favorites

Rankings

Live players#5,983 Β· Top 25%
24h peak#6,880 Β· Top 25%
Observed peak#4,282 Β· Top 25%
Total visits#8,448 Β· Top 50%
Favorites#8,904 Β· Top 50%
Rating#9,310
In Action#444 of 946

Records

Highest recorded CCU869 Β· Sep 9, 2026
Best day for visits+25.6K Β· Aug 31, 2026
24h low13
Avg. session (est.)19 min
Tracked sinceAug 18, 2026
Days with recorded data51 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 7, 20265558+258
Oct 6, 20264879+4.2K
Oct 5, 20265292+4.5K
Oct 4, 202682124+7.2K
Oct 3, 202680119+7.3K
Oct 2, 20266498+5.7K
Oct 1, 20266291+5.4K
Sep 30, 20266298+5.5K
Sep 29, 202661134+5.5K
Sep 28, 202664108+6K
Sep 27, 2026100159+8.6K
Sep 26, 2026100146+8.8K
Sep 25, 202678119+6.6K
Sep 24, 202667116+6.2K

Estimated developer earnings

Per day
$2 – $14
30-day model projection
$140
Earned Robux / day
R$ 1,224

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

SoulShatters v2 β€” total visits
SoulShatters v2 β€” total visits4.3M4.1M

Compare SoulShatters v2

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing SoulShatters v2 right now?

SoulShatters v2's latest recorded count is 55 concurrent players on Roblox, sampled at 2026-10-07 01:23 UTC. That is 8% above its average over the last 24 hours.

What is SoulShatters v2's highest recorded player count?

RoVitals began tracking SoulShatters v2 on August 18, 2026; the highest count sampled since then is 869 on September 9, 2026; earlier peaks and peaks between samples may be higher.

Is SoulShatters v2 growing or dying?

SoulShatters v2 has declined 17.1% over the past 7 days, averaging 68 concurrent players against 82 the week before.

How many visits does SoulShatters v2 have?

SoulShatters v2 has been played 4,314,850 times in total, 216,398 of them in the past 30 days.

How much money does SoulShatters v2 make?

The RoVitals model puts SoulShatters v2's developer earnings at roughly $2–$14 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by Copper Ingot Development

Welcome to SoulShatters! Game is discontinued while I focus on the recode and only the recode Icon: Genvantr [LMB/RMB]: Melee Combat [F]: Block [R]: Teleport/Transportation [Left Control]: Run [Double Tapping any Movement Key]: Dash (Instantly makes you run) [MMB/L]: Lock/unlock your cursor. (Required for certain moves) [1-9]: Special Attacks (Will require Mana) [Q/E]: Change modes for certain characters. NOTE: this game is not associated with the OG SS Development Team, it is a continuation of the game by a new team.

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History since Aug 18, 2026. Data methodology.