[GENERATION 2 + PUBLIC RELEASE] Ryujin vs Escape 99 Rooms
[GENERATION 2 + PUBLIC RELEASE] Ryujin currently leads with 6,776 concurrent players against 1,038, a 6.5Γ advantage. On all-time peak the record belongs to [GENERATION 2 + PUBLIC RELEASE] Ryujin at 6,776 concurrent players, versus 6,546. Lifetime, Escape 99 Rooms has more visits (76.5M vs 16.6M). Full side-by-side history for [GENERATION 2 + PUBLIC RELEASE] Ryujin and Escape 99 Rooms is charted above.
[GENERATION 2 + PUBLIC RELEASE] Ryujin
6,776
playing now
6,759 24h peak Β· 16.6M visits
VS
Escape 99 Roomsπ
1,038
playing now
2,959 24h peak Β· 76.5M visits
Player count history
[GENERATION 2 + PUBLIC RELEASE] RyujinEscape 99 Rooms
Head to head
| Metric | [GENERATION 2 + PUBLIC RELEASE] Ryujin | Escape 99 Rooms | Difference |
|---|---|---|---|
| Playing now | 6,776 | 1,038 | 5,738 (6.5Γ) |
| 24h peak | 6,759 | 2,959 | 3,800 (2.3Γ) |
| 24h average | 6,184 | 1,742 | 4,442 (3.5Γ) |
| 7-day peak | 6,759 | 6,546 | 213 |
| 7-day average | 5,487 | 3,848 | 1,639 |
| 30-day peak | 6,759 | 6,546 | 213 |
| All-time peak | 6,776 | 6,546 | 230 |
| 24h change | β² 22.0% | βΌ 48.9% | β |
| 7d change | β | β | β |
| Total visits | 16.6M | 76.5M | 59.8M (4.6Γ) |
| Visits (24h) | 205.2K | 176.8K | 28.5K |
| Visits (7d) | 403.2K | 1M | 607.2K (2.5Γ) |
| Favorites | 59.6K | 520.6K | 461K (8.7Γ) |
| Rating | 91.7% | 91.4% | β |
| Global rank (players) | #246 | #1,271 | of 4,380 |
| Trending score | 48.0 | -176.4 | β |
| Created | Aug 7, 2024 | Sep 13, 2025 | β |
| Genre | Action | Puzzle | β |
Other comparisons
[GENERATION 2 + PUBLIC RELEASE] Ryujin vs Nullscape [DOOM IN BLOOM][GENERATION 2 + PUBLIC RELEASE] Ryujin vs [Fixed 1.5.6] WW3 Commander[GENERATION 2 + PUBLIC RELEASE] Ryujin vs Build to Survive[GENERATION 2 + PUBLIC RELEASE] Ryujin vs +1 Speed Keyboard Escape | Underwater[GENERATION 2 + PUBLIC RELEASE] Ryujin vs Roll A Gnome[GENERATION 2 + PUBLIC RELEASE] Ryujin vs [PAPARAZZI DUBSTEP] Emotes TestingCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 3 days for [GENERATION 2 + PUBLIC RELEASE] Ryujin, 5 for Escape 99 Rooms.