[FIXES] Ryujin
#323Saved on this device
Since Aug 13, 2026
Player count history
Performance analysis
[FIXES] Ryujin's latest recorded count is 3,728 players, ranking #323 of the 24,172 Roblox experiences tracked by RoVitals β the top 5% by player count, and holding close to its 24-hour average of 4,081.
Measured on average concurrent players rather than a single spike, [FIXES] Ryujin is down 6.9% day over day, down 14.9% week over week, down 30.1% over 30 days.
Since tracking began on Aug 13, 2026, the highest concurrent player count RoVitals has recorded for [FIXES] Ryujin is 9,388 on August 23, 2026. Its 24-hour peak of 4,472 is 48% of that record. Earlier or between-sample peaks may be higher.
Engagement: 119,433 new visits in the last 24 hours, 885.9K over the past week, 1,112 new favorites in 7 days, against 26.1M lifetime visits and 98.7K favorites. That works out to roughly 29 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4,081 | 4,472 | βΌ 6.9% |
| Last 7 days | 4,016 | 4,607 | βΌ 14.9% |
| Last 30 days | 5,279 | 7,817 | βΌ 30.1% |
| Since Aug 13, 2026 | β | 9,388 | 47 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +119.4K | +885.9K | +4.9M |
| Favorites gained | +144 | +1,112 | +9,507 |
| Likes gained | +124 | 94.3% positive overall | |
| Dislikes gained | +6 | 49,037 π Β· 2,975 π | |
| Totals | 26.1M visits Β· 98.7K favorites | ||
Rankings
| Live players | #323 Β· Top 5% |
| 24h peak | #600 Β· Top 5% |
| Observed peak | #636 Β· Top 5% |
| Total visits | #3,661 Β· Top 25% |
| Favorites | #5,290 Β· Top 25% |
| Rating | #1,932 Β· Top 10% |
| In Action | #31 |
Records
| Highest recorded CCU | 9,388 Β· Aug 23, 2026 |
| Best day for visits | +336.2K Β· Aug 16, 2026 |
| 24h low | 3,675 |
| Avg. session (est.) | 47 min |
| Tracked since | Aug 13, 2026 |
| Days with recorded data | 47 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 3,789 | 3,953 | +50.4K |
| Sep 27, 2026 | 4,331 | 4,472 | +135.2K |
| Sep 26, 2026 | 4,358 | 4,607 | +134.4K |
| Sep 25, 2026 | 3,890 | 4,119 | +124.7K |
| Sep 24, 2026 | 3,840 | 4,031 | +124.6K |
| Sep 23, 2026 | 3,811 | 3,935 | +122.4K |
| Sep 22, 2026 | 4,007 | 4,205 | +127.4K |
| Sep 21, 2026 | 4,139 | 4,400 | +130.4K |
| Sep 20, 2026 | 4,789 | 4,993 | +160.2K |
| Sep 19, 2026 | 4,600 | 5,051 | +155.3K |
| Sep 18, 2026 | 4,525 | 4,778 | +147.6K |
| Sep 17, 2026 | 4,674 | 4,887 | +153.3K |
| Sep 16, 2026 | 4,735 | 4,978 | +157K |
| Sep 15, 2026 | 5,017 | 5,254 | +160K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [FIXES] Ryujin
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [FIXES] Ryujin right now?
[FIXES] Ryujin's latest recorded count is 3,728 concurrent players on Roblox, sampled at 2026-09-28 10:40:22 UTC. Over the last 24 hours in this report it peaked at 4,472 players and averaged 4,081.
What is [FIXES] Ryujin's highest recorded player count?
The highest concurrent player count RoVitals has recorded for [FIXES] Ryujin is 9,388, reached on August 23, 2026. Its 7-day peak is 4,607 and its 30-day peak is 7,817. RoVitals' record begins Aug 13, 2026; earlier or between-sample peaks may be higher.
Is [FIXES] Ryujin growing or dying?
[FIXES] Ryujin has declined 14.9% over the past 7 days, comparing its 4,016 average concurrent players this week against 4,718 the week before. In the last 24 hours it gained 119,433 visits and 144 favorites.
How popular is [FIXES] Ryujin compared to other Roblox games?
[FIXES] Ryujin ranks #323 out of 24,172 Roblox games tracked by RoVitals by current player count β the top 5% of all tracked games. It ranks #3,661 by total visits and #5,290 by favorites.
How many visits does [FIXES] Ryujin have?
[FIXES] Ryujin has been played 26,054,828 times in total, and 98,697 players have favorited it. Over the past 30 days it gained 4,859,456 visits.
How much money does [FIXES] Ryujin make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $124β$1,117 per day for [FIXES] Ryujin. The central model estimate projected over 30 days is $11,166. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About [FIXES] Ryujin
Ryujin is based on various martial art comics. Whether you climb up to the top or give up on your path relies on your determination. If you wish to see change logs, view upcoming updates, or interact with the community, join the game's server in the Social Links below. To view the keybinds open up the settings. You can change keybinds as you like to fit your needs. Mobile players can move the button's layout in settings as well. To Get Access to the game, buy the generation gamepass and join the server and make a ticket. Developers: TwisterDaark - Lead Developer / Scripter arshad145 - Scripter gabriel312123 - Builder ItzReinx - UI Artist Keksuya, Keshalith, Nitro_IV - VFX Artist TheSillyGoose_34 - SFXs Artist WeirdBirbo - Balancing, Trello, Game Director
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 21.9% | 6,157 | 505.2M | ||
| βΌ 19.5% | 9,920 | 1.7B | ||
| βΌ 42.5% | 7,362 | 20.6M | ||
| βΌ 5.2% | 11,623 | 1.9B | ||
| β² 0.5% | 4,526 | 9.9M | ||
| βΌ 17.4% | 11,298 | 24.6M | ||
| βΌ 17.2% | 446 | 94.2M | ||
| βΌ 16.4% | 1,039 | 378.6M |
History since Aug 13, 2026. Data methodology.