Lost Souls vs Ragdoll Engine Testing Server

Lost Souls currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Ragdoll Engine Testing Server at 10 concurrent players, versus 2. Lifetime, Ragdoll Engine Testing Server has more visits (22.8M vs 6M). Full side-by-side history for Lost Souls and Ragdoll Engine Testing Server is charted above.

πŸŒ™ Lost Souls
0
playing now
2 24h peak Β· 6M visits
VS
Ragdoll Engine Testing Server
0
playing now
6 24h peak Β· 22.8M visits

Player count history

Lost SoulsRagdoll Engine Testing Server

Head to head

Metric Lost Souls Ragdoll Engine Testing ServerDifference
Playing now00tie
24h peak264 (3.0Γ—)
24h average022
7-day peak264 (3.0Γ—)
7-day average022
30-day peak264 (3.0Γ—)
All-time peak2108 (5.0Γ—)
24h changeβ€”β–Ό 33.3%β€”
7d changeβ€”β€”β€”
Total visits6M22.8M16.7M (3.8Γ—)
Visits (24h)73284211 (3.9Γ—)
Visits (7d)921.2K1.1K (13.0Γ—)
Favorites69.4K28.6K40.8K (2.4Γ—)
Rating93.1%90.9%β€”
Global rank (players)#5,602#5,761of 6,109
Trending score0.00.0β€”
CreatedApr 25, 2024Jun 23, 2025β€”
GenreRPGSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 2 days for Lost Souls, 4 for Ragdoll Engine Testing Server.

Lost Souls vs Ragdoll Engine Testing Server β€” Player Count Comparison | RoVitals