Fencing vs Lost Souls
Fencing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Fencing at 8 concurrent players, versus 2. Lifetime, Fencing has more visits (33.6M vs 6M). Full side-by-side history for Fencing and Lost Souls is charted above.
Player count history
FencingLost Souls
Head to head
| Metric | Fencing | Lost Souls | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 6 | 2 | 4 (3.0Γ) |
| 24h average | 2 | 0 | 2 |
| 7-day peak | 6 | 2 | 4 (3.0Γ) |
| 7-day average | 1 | 0 | 1 |
| 30-day peak | 6 | 2 | 4 (3.0Γ) |
| All-time peak | 8 | 2 | 6 (4.0Γ) |
| 24h change | β² 100.0% | β | β |
| 7d change | β | β | β |
| Total visits | 33.6M | 6M | 27.6M (5.6Γ) |
| Visits (24h) | 516 | 73 | 443 (7.1Γ) |
| Visits (7d) | 2.6K | 92 | 2.5K (28.6Γ) |
| Favorites | 119.3K | 69.4K | 50K (1.7Γ) |
| Rating | 75.0% | 93.1% | β |
| Global rank (players) | #4,712 | #5,602 | of 6,109 |
| Trending score | 0.0 | 0.0 | β |
| Created | Jun 22, 2009 | Apr 25, 2024 | β |
| Genre | Action | RPG | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 6 days for Fencing, 2 for Lost Souls.