Tuantu's lobotomization branches vs Digital Doom [GANGLE]

Digital Doom [GANGLE] currently leads with 13,771 concurrent players against 746, a 18.5× advantage. On all-time peak the record belongs to Digital Doom [GANGLE] at 13,771 concurrent players, versus 1,858. Momentum favours Tuantu's lobotomization branches: -15.9% week over week versus -19.9% for Digital Doom [GANGLE]. Lifetime, Tuantu's lobotomization branches has more visits (15.1M vs 3M). Full side-by-side history for Tuantu's lobotomization branches and Digital Doom [GANGLE] is charted above.

Tuantu's lobotomization branches
746
playing now
1,340 24h peak · 15.1M visits
VS
Digital Doom 🎪 [GANGLE]
13,771
playing now
12,797 24h peak · 3M visits

Player count history

Tuantu's lobotomization branchesDigital Doom [GANGLE]

Head to head

Metric Tuantu's lobotomization branches Digital Doom [GANGLE]Difference
Playing now74613,77113,025 (18.5×)
24h peak1,34012,79711,457 (9.6×)
24h average9422,5311,589 (2.7×)
7-day peak1,56512,79711,232 (8.2×)
7-day average9481,633685 (1.7×)
30-day peak1,56512,79711,232 (8.2×)
All-time peak1,85813,77111,913 (7.4×)
24h change 4.5% 73.4%
7d change 15.9% 19.9%
Total visits15.1M3M12.1M (5.0×)
Visits (24h)28.2K169.8K141.6K (6.0×)
Visits (7d)210.5K1M811.5K (4.9×)
Favorites63.8K34.5K29.2K (1.8×)
Rating92.9%91.8%
Global rank (players)#1,778#148of 8,283
Trending score-1.8184.4
CreatedApr 13, 2024Apr 27, 2026
GenreSimulationSurvival

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Tuantu's lobotomization branches, 10 for Digital Doom [GANGLE].