[ITACHI VS SASUKE] Shonen Unleashed vs Tuantu's lobotomization branches

Tuantu's lobotomization branches currently leads with 994 concurrent players against 487, a 2.0× advantage. On all-time peak the record belongs to Tuantu's lobotomization branches at 1,858 concurrent players, versus 1,612. Momentum favours Tuantu's lobotomization branches: -12.1% week over week versus -35.3% for [ITACHI VS SASUKE] Shonen Unleashed. Lifetime, [ITACHI VS SASUKE] Shonen Unleashed has more visits (72M vs 15.1M). Full side-by-side history for [ITACHI VS SASUKE] Shonen Unleashed and Tuantu's lobotomization branches is charted above.

[ITACHI VS SASUKE] Shonen Unleashed
487
playing now
1,207 24h peak · 72M visits
VS
Tuantu's lobotomization branches
994
playing now
1,495 24h peak · 15.1M visits

Player count history

[ITACHI VS SASUKE] Shonen UnleashedTuantu's lobotomization branches

Head to head

Metric [ITACHI VS SASUKE] Shonen Unleashed Tuantu's lobotomization branchesDifference
Playing now487994507 (2.0×)
24h peak1,2071,495288
24h average7681,054286
7-day peak1,5791,796217
7-day average760984224
30-day peak1,5861,796210
All-time peak1,6121,858246
24h change 7.3% 7.9%
7d change 35.3% 12.1%
Total visits72M15.1M56.9M (4.8×)
Visits (24h)99.1K28.6K70.5K (3.5×)
Visits (7d)651.2K213.8K437.4K (3.0×)
Favorites114.5K63.7K50.8K (1.8×)
Rating78.8%92.9%
Global rank (players)#2,055#1,300of 8,009
Trending score3.021.0
CreatedJan 28, 2023Apr 13, 2024
GenreActionSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [ITACHI VS SASUKE] Shonen Unleashed, 13 for Tuantu's lobotomization branches.