[ITACHI VS SASUKE] Shonen Unleashed
#3,012SurgingSaved on this device
Since Aug 11, 2026
Player count history
Performance analysis
[ITACHI VS SASUKE] Shonen Unleashed's latest recorded count is 430 players, ranking #3,012 of the 23,758 Roblox experiences tracked by RoVitals β the top 25% by player count, and currently running above its own 24-hour average of 373.
Measured on average concurrent players rather than a single spike, [ITACHI VS SASUKE] Shonen Unleashed is up 9.7% day over day, down 17.7% week over week, down 53.5% over 30 days. RoVitals classifies it as surging with a trending score of 108.9.
Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for [ITACHI VS SASUKE] Shonen Unleashed is 1,612 on August 16, 2026. Its 24-hour peak of 566 is 35% of that record. Earlier or between-sample peaks may be higher.
Engagement: 43,822 new visits in the last 24 hours, 224.3K over the past week, 162 new favorites in 7 days, against 73.8M lifetime visits and 115.7K favorites. That works out to roughly 117 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 373 | 566 | β² 9.7% |
| Last 7 days | 255 | 566 | βΌ 17.7% |
| Last 30 days | 394 | 1,105 | βΌ 53.5% |
| Since Aug 11, 2026 | β | 1,612 | 48 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +43.8K | +224.3K | +1.3M |
| Favorites gained | +45 | +162 | +885 |
| Likes gained | +20 | 78.8% positive overall | |
| Dislikes gained | +4 | 53,919 π Β· 14,482 π | |
| Totals | 73.8M visits Β· 115.7K favorites | ||
Rankings
| Live players | #3,012 Β· Top 25% |
| 24h peak | #2,949 Β· Top 25% |
| Observed peak | #2,733 Β· Top 25% |
| Total visits | #1,852 Β· Top 10% |
| Favorites | #4,890 Β· Top 25% |
| Rating | #7,827 Β· Top 50% |
| In Action | #268 |
Records
| Highest recorded CCU | 1,612 Β· Aug 16, 2026 |
| Best day for visits | +148.9K Β· Aug 15, 2026 |
| 24h low | 186 |
| Avg. session (est.) | 11 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 48 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 27, 2026 | 323 | 449 | +26.4K |
| Sep 26, 2026 | 380 | 566 | +49.2K |
| Sep 25, 2026 | 257 | 424 | +31.4K |
| Sep 24, 2026 | 198 | 332 | +24.7K |
| Sep 23, 2026 | 211 | 343 | +25.4K |
| Sep 22, 2026 | 202 | 336 | +24.6K |
| Sep 21, 2026 | 229 | 372 | +28.3K |
| Sep 20, 2026 | 340 | 500 | +41.8K |
| Sep 19, 2026 | 350 | 514 | +44K |
| Sep 18, 2026 | 326 | 529 | +39.7K |
| Sep 17, 2026 | 272 | 431 | +34.1K |
| Sep 16, 2026 | 271 | 435 | +33.6K |
| Sep 15, 2026 | 272 | 440 | +33K |
| Sep 14, 2026 | 299 | 579 | +37K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [ITACHI VS SASUKE] Shonen Unleashed
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [ITACHI VS SASUKE] Shonen Unleashed right now?
[ITACHI VS SASUKE] Shonen Unleashed's latest recorded count is 430 concurrent players on Roblox, sampled at 2026-09-27 16:06:08 UTC. Over the last 24 hours in this report it peaked at 566 players and averaged 373.
What is [ITACHI VS SASUKE] Shonen Unleashed's highest recorded player count?
The highest concurrent player count RoVitals has recorded for [ITACHI VS SASUKE] Shonen Unleashed is 1,612, reached on August 16, 2026. Its 7-day peak is 566 and its 30-day peak is 1,105. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.
Is [ITACHI VS SASUKE] Shonen Unleashed growing or dying?
[ITACHI VS SASUKE] Shonen Unleashed has declined 17.7% over the past 7 days, comparing its 255 average concurrent players this week against 310 the week before. In the last 24 hours it gained 43,822 visits and 45 favorites.
How popular is [ITACHI VS SASUKE] Shonen Unleashed compared to other Roblox games?
[ITACHI VS SASUKE] Shonen Unleashed ranks #3,012 out of 23,758 Roblox games tracked by RoVitals by current player count β the top 25% of all tracked games. It ranks #1,852 by total visits and #4,890 by favorites.
How many visits does [ITACHI VS SASUKE] Shonen Unleashed have?
[ITACHI VS SASUKE] Shonen Unleashed has been played 73,840,464 times in total, and 115,671 players have favorited it. Over the past 30 days it gained 1,299,883 visits.
How much money does [ITACHI VS SASUKE] Shonen Unleashed make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $11β$102 per day for [ITACHI VS SASUKE] Shonen Unleashed. The central model estimate projected over 30 days is $1,021. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About [ITACHI VS SASUKE] Shonen Unleashed
Shonen Unleashed is an action-packed arena fighter where you can pick characters from your favorite anime. Supports all platforms Commands /sync (Used for emotes) PC Controls (Can be changed in settings): Left Ctrl - Shift lock Shift - Sprint Q - Dash R - Evasive / Counter Evasive F - Block G - Awakening Left Click - Basic Attack Right Click+Left Click - Uptilt 1 2 3 4 - Character Skills X - Power Rush C - Utility T - Ultimate M - Menu E- Emote List
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 12.3% | 614 | 2.6M | ||
| βΌ 1.6% | 501 | 3.5M | ||
| β² 22.1% | 710 | 202M | ||
| β² 33.3% | 534 | 2.2M | ||
| βΌ 3.3% | 765 | 42.6M | ||
| β² 20.1% | 545 | 37.7M | ||
| β² 13.6% | 109 | 768.8M | ||
| βΌ 10.9% | 87 | 10.5M |
History since Aug 11, 2026. Data methodology.