Tuantu's lobotomization branches
- Playing now
- 311
- ▼ 13.5% 24h average vs the day before
- 24h average
- 283
- 24h peak
- 406
- 7-day peak
- 1,023
Player count history
Concurrent playersTuantu's lobotomization branches has 311 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 1,858, on Aug 14, 2026. Over the last 30 days it averaged 453 players, up 11.0% on the 30 days before. It has 16.3M lifetime visits and 25.9K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Tuantu's lobotomization branches is down 13.5% day over day, up 4.1% week over week, up 11.0% over 30 days.
Tuantu's lobotomization branches set its observed peak 90 days ago; its 7-day average is 23% of that peak.
Over the last 14 days, Tuantu's lobotomization branches was usually busiest in the hour from 13:00 UTC, averaging 1.7× its quietest hour. Across the last 14 whole UTC days it averaged 79% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 283 | 406 | ▼ 13.5% |
| Last 7 days | 431 | 1,023 | ▲ 4.1% |
| Last 30 days | 453 | 1,096 | ▲ 11.0% |
| Since Aug 11, 2026 | — | 1,858 | 95 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.1K | +103.5K | +444.2K |
| Favorites gained | +32 | +342 | +1,399 |
| Likes gained | +17 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 16,397,490
- Favorites
- 67,727
- Likes
- 25,96192.9% positive
- Dislikes
- 1,997
Rankings
| Live players | #3,086 · Top 10% |
|---|---|
| 24h peak | #3,767 · Top 10% |
| Observed peak | #4,490 · Top 10% |
| Total visits | #5,969 · Top 25% |
| Favorites | #8,775 · Top 25% |
| Rating | #4,049 · Top 25% |
| In Simulation | #1,303 of 13,278 |
Records
| Observed peak | 1,858Aug 14, 2026 |
|---|---|
| Best day for visits | +40.1KAug 12, 2026 |
| 24h low | 201 |
| Avg. session (est.) | 41 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 95 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 12, 2026 | 272 | 406 | +10K |
| Nov 11, 2026 | 358 | 586 | +13.2K |
| Nov 10, 2026 | 318 | 481 | +11.5K |
| Nov 9, 2026 | 323 | 572 | +11.7K |
| Nov 8, 2026 | 623 | 841 | +20.7K |
| Nov 7, 2026 | 707 | 1,023 | +24.3K |
| Nov 6, 2026 | 426 | 782 | +14.4K |
| Nov 5, 2026 | 317 | 512 | +11.6K |
| Nov 4, 2026 | 333 | 591 | +11.3K |
| Nov 3, 2026 | 348 | 535 | +12.2K |
| Nov 2, 2026 | 351 | 547 | +11.6K |
| Nov 1, 2026 | 536 | 703 | +18.5K |
| Oct 31, 2026 | 594 | 820 | +20.3K |
| Oct 30, 2026 | 399 | 727 | +14.5K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $17 – $150
- 30 days at unchanged activity and assumptions
- $520 – $4,600
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Tuantu's lobotomization branches
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Tuantu's lobotomization branches right now?
Tuantu's lobotomization branches's latest recorded count is 311 concurrent players on Roblox, sampled at 2026-11-13 10:19 UTC. That is 10% above its average over the last 24 hours.
What is Tuantu's lobotomization branches's highest recorded player count?
RoVitals began tracking Tuantu's lobotomization branches on August 11, 2026; its observed peak, the highest count sampled since then, is 1,858 on August 14, 2026; earlier peaks and peaks between samples may be higher.
Is Tuantu's lobotomization branches growing or dying?
Over the past 7 days Tuantu's lobotomization branches averaged 431 concurrent players, up 4.1% on the 414 of the week before. Over the past 30 days it averaged 453, up 11.0% on the 408 of the 30 days before.
How many visits does Tuantu's lobotomization branches have?
Tuantu's lobotomization branches has been played 16,397,490 times in total, 444,214 of them in the past 30 days.
How many likes does Tuantu's lobotomization branches have?
Tuantu's lobotomization branches has 25,961 likes and 1,997 dislikes on Roblox, 92.9% positive among recorded votes. It has 67,727 favorites. These are game totals, separate from its concurrent player count.
How much money does Tuantu's lobotomization branches make?
Roblox does not publish Tuantu's lobotomization branches's earnings. The RoVitals illustrative model gives roughly $17–$150 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by TuanTu's development group
Version 0.9.1 EPILEPSY WARNING: This game contains bright, flashing lights and imagery that may not be suitable for those with photosensitive epilepsy. A copy of Lobotomy Corporation (You should buy it NOW!) and lightly inspired by Item Asylum Welcome to Tuantu's Lobotomization Branches where you can fight abnormalities, grind, ruin people's day by releasing the abnormalities, or just more grinding. Credits are moved in the game menu. Keybinds: T - Stats Q - Dash F - Block/Parry M - Gifts P - Settings Z - Minimap G - Stims V - Carry J - Encyclopedia L - Open Public EGO Pool Middle Click - Ping object (Requires map) Facility owner commands: /kick [Player name] /ban [Player name] /unban [Player name] /sessionshutdown /resetday /memrep /dictatortoggle [true/false]
More by TuanTu's development group
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|---|---|---|---|---|
| 0 | 948 | 68% |
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History since Aug 11, 2026. Data methodology.