Artificial Combat vs (SPHINX CLASS!) Cruise Ship Simulator [BETA]

Artificial Combat currently leads with 202 concurrent players against 184. On all-time peak the record belongs to Artificial Combat at 203 concurrent players, versus 196. Lifetime, (SPHINX CLASS!) Cruise Ship Simulator [BETA] has more visits (5.4M vs 1.5M). Full side-by-side history for Artificial Combat and (SPHINX CLASS!) Cruise Ship Simulator [BETA] is charted above.

Artificial Combat
202
playing now
186 24h peak · 1.5M visits
VS
(SPHINX CLASS!) Cruise Ship Simulator [BETA]
184
playing now
196 24h peak · 5.4M visits

Player count history

Artificial Combat(SPHINX CLASS!) Cruise Ship Simulator [BETA]

Head to head

Metric Artificial Combat (SPHINX CLASS!) Cruise Ship Simulator [BETA]Difference
Playing now20218418
24h peak18619610
24h average1321408
7-day peak1911965
7-day average12310320
30-day peak2031967
All-time peak2031967
24h change 25.7% 38.6%
7d change 12.0%
Total visits1.5M5.4M3.9M (3.5×)
Visits (24h)10.9K18.5K7.6K (1.7×)
Visits (7d)40.6K106.6K65.9K (2.6×)
Favorites24.7K33.4K8.8K
Rating79.7%77.4%
Global rank (players)#3,522#3,503of 7,787
Trending score13.162.9
CreatedFeb 29, 2024Apr 21, 2024
GenreActionSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Artificial Combat, 12 for (SPHINX CLASS!) Cruise Ship Simulator [BETA].