Artificial Combat vs SHERIFF
Artificial Combat currently leads with 125 concurrent players against 79, a 1.6× advantage. On all-time peak the record belongs to Artificial Combat at 203 concurrent players, versus 196. Lifetime, Artificial Combat has more visits (1.5M vs 31.1K). Full side-by-side history for Artificial Combat and SHERIFF is charted above.
Artificial Combat
125
playing now
176 24h peak · 1.5M visits
VS
SHERIFF 🔫
79
playing now
196 24h peak · 31.1K visits
Player count history
Artificial CombatSHERIFF
Head to head
| Metric | Artificial Combat | SHERIFF | Difference |
|---|---|---|---|
| Playing now | 125 | 79 | 46 (1.6×) |
| 24h peak | 176 | 196 | 20 |
| 24h average | 116 | 91 | 25 |
| 7-day peak | 191 | 196 | 5 |
| 7-day average | 121 | 69 | 52 (1.8×) |
| 30-day peak | 203 | 196 | 7 |
| All-time peak | 203 | 196 | 7 |
| 24h change | ▲ 5.5% | ▲ 71.7% | — |
| 7d change | — | — | — |
| Total visits | 1.5M | 31.1K | 1.5M (49.5×) |
| Visits (24h) | 9.4K | 15.4K | 6K (1.6×) |
| Visits (7d) | 35.8K | 31K | 4.9K |
| Favorites | 24.6K | 3.4K | 21.2K (7.2×) |
| Rating | 79.7% | 38.2% | — |
| Global rank (players) | #3,425 | #3,714 | of 7,662 |
| Trending score | -7.2 | 46.9 | — |
| Created | Feb 29, 2024 | Aug 19, 2026 | — |
| Genre | Action | Survival | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Artificial Combat, 4 for SHERIFF.