Fencing vs Artificial Warfare
Artificial Warfare currently leads with 395 concurrent players against 8, a 49.4× advantage. On all-time peak the record belongs to Fencing at 490 concurrent players, versus 478. Lifetime, Fencing has more visits (33.6M vs 17M). Full side-by-side history for Fencing and Artificial Warfare is charted above.
Fencing
8
playing now
490 24h peak · 33.6M visits
VS
Artificial Warfare
395
playing now
478 24h peak · 17M visits
Player count history
FencingArtificial Warfare
Head to head
| Metric | Fencing | Artificial Warfare | Difference |
|---|---|---|---|
| Playing now | 8 | 395 | 387 (49.4×) |
| 24h peak | 490 | 478 | 12 |
| 24h average | 117 | 357 | 240 (3.1×) |
| 7-day peak | 490 | 478 | 12 |
| 7-day average | 28 | 290 | 262 (10.4×) |
| 30-day peak | 490 | 478 | 12 |
| All-time peak | 490 | 478 | 12 |
| 24h change | ▲ >999% | ▲ 12.3% | — |
| 7d change | ▲ >999% | — | — |
| Total visits | 33.6M | 17M | 16.6M (2.0×) |
| Visits (24h) | 3K | 33.4K | 30.4K (11.2×) |
| Visits (7d) | 6.8K | 149.4K | 142.6K (22.1×) |
| Favorites | 119.3K | 81.9K | 37.5K |
| Rating | 75.0% | 86.7% | — |
| Global rank (players) | #5,409 | #2,381 | of 8,283 |
| Trending score | 353.3 | 54.5 | — |
| Created | Jun 22, 2009 | Jan 21, 2024 | — |
| Genre | Action | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Fencing, 6 for Artificial Warfare.