Every Second You Get +1 Jump vs Artificial Combat

Artificial Combat currently leads with 218 concurrent players against 97, a 2.2× advantage. On all-time peak the record belongs to Artificial Combat at 233 concurrent players, versus 204. Lifetime, Every Second You Get +1 Jump has more visits (445.7M vs 1.6M). Full side-by-side history for Every Second You Get +1 Jump and Artificial Combat is charted above.

Every Second You Get +1 Jump
97
playing now
190 24h peak · 445.7M visits
VS
Artificial Combat
218
playing now
233 24h peak · 1.6M visits

Player count history

Every Second You Get +1 JumpArtificial Combat

Head to head

Metric Every Second You Get +1 Jump Artificial CombatDifference
Playing now97218121 (2.2×)
24h peak19023343
24h average11817557
7-day peak19023343
7-day average11613418
30-day peak19023343
All-time peak20423329
24h change 6.3% 80.4%
7d change 19.4%
Total visits445.7M1.6M444.1M (287.5×)
Visits (24h)21.2K13.8K7.5K (1.5×)
Visits (7d)144.6K46.7K97.9K (3.1×)
Favorites10.1M24.8K10.1M (408.1×)
Rating93.2%79.7%
Global rank (players)#3,768#3,053of 7,866
Trending score3.058.5
CreatedSep 25, 2022Feb 29, 2024
GenreSimulationAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for Every Second You Get +1 Jump, 5 for Artificial Combat.