Futuretops: Rework vs Every Second You Get +1 Jump

Every Second You Get +1 Jump currently leads with 117 concurrent players against 101. On all-time peak the record belongs to Futuretops: Rework at 302 concurrent players, versus 204. Momentum favours Futuretops: Rework: +6.3% week over week versus -19.4% for Every Second You Get +1 Jump. Lifetime, Every Second You Get +1 Jump has more visits (445.7M vs 20.3M). Full side-by-side history for Futuretops: Rework and Every Second You Get +1 Jump is charted above.

Futuretops: Rework
101
playing now
233 24h peak · 20.3M visits
VS
Every Second You Get +1 Jump
117
playing now
190 24h peak · 445.7M visits

Player count history

Futuretops: ReworkEvery Second You Get +1 Jump

Head to head

Metric Futuretops: Rework Every Second You Get +1 JumpDifference
Playing now10111716
24h peak23319043
24h average1191163
7-day peak23319043
7-day average10211614
30-day peak23319043
All-time peak30220498
24h change 16.7% 4.5%
7d change 6.3% 19.4%
Total visits20.3M445.7M425.4M (22.0×)
Visits (24h)13K21K8K (1.6×)
Visits (7d)83.9K144.4K60.5K (1.7×)
Favorites26.4K10.1M10.1M (382.4×)
Rating78.2%93.2%
Global rank (players)#3,679#3,717of 7,978
Trending score28.30.0
CreatedJun 12, 2020Sep 25, 2022
GenreShooterSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Futuretops: Rework, 10 for Every Second You Get +1 Jump.