Roll An Item๐
#9,107Since Sep 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Roll An Item is down 12.5% day over day, down 30.0% week over week.
Roll An Item set its observed peak 8 days ago; its 7-day average is 30% of that peak.
Over the last 10 days, Roll An Item was usually busiest in the hour from 16:00 UTC, averaging 2.1ร its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 7 | 13 | โผ 12.5% |
| Last 7 days | 7 | 15 | โผ 30.0% |
| Last 30 days | 8 | 23 | โ |
| Since Sep 17, 2026 | โ | 23 | 12 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +748 | +6.1K | +10.7K |
| Favorites gained | +12 | +79 | +164 |
| Likes gained | +5 | 98.5% positive overall | |
| Dislikes gained | +1 | 160,675 ๐ ยท 2,467 ๐ | |
| Totals | 12M visits ยท 293.1K favorites | ||
Rankings
| Live players | #9,107 ยท Top 50% |
| 24h peak | #9,683 ยท Top 50% |
| Observed peak | #10,434 ยท Top 50% |
| Total visits | #5,360 ยท Top 25% |
| Favorites | #3,135 ยท Top 25% |
| Rating | #97 ยท Top 1% |
| In Simulation | #3,240 of 5,896 |
Records
| Highest recorded CCU | 23 ยท Sep 20, 2026 |
| Best day for visits | +1.5K ยท Sep 20, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 17, 2026 |
| Days with recorded data | 12 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 7 | 11 | +515 |
| Sep 27, 2026 | 8 | 15 | +1.1K |
| Sep 26, 2026 | 8 | 15 | +1.1K |
| Sep 25, 2026 | 9 | 15 | +920 |
| Sep 24, 2026 | 8 | 14 | +854 |
| Sep 23, 2026 | 6 | 11 | +744 |
| Sep 22, 2026 | 7 | 12 | +772 |
| Sep 21, 2026 | 8 | 17 | +893 |
| Sep 20, 2026 | 12 | 23 | +1.5K |
| Sep 19, 2026 | 13 | 22 | +1.4K |
| Sep 18, 2026 | 7 | 16 | +943 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Roll An Item
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Roll An Item right now?
Roll An Item's latest recorded count is 7 concurrent players on Roblox, sampled at 2026-09-28 16:58 UTC. That is in line with its average over the last 24 hours.
What is Roll An Item's highest recorded player count?
RoVitals began tracking Roll An Item on September 17, 2026; the highest count sampled since then is 23 on September 20, 2026; earlier peaks and peaks between samples may be higher.
Is Roll An Item growing or dying?
Roll An Item has declined 30.0% over the past 7 days, averaging 7 concurrent players against 10 the week before.
How many visits does Roll An Item have?
Roll An Item has been played 12,038,157 times in total, 10,716 of them since RoVitals began tracking it on September 17, 2026.
How much money does Roll An Item make?
The RoVitals model puts Roll An Item's developer earnings at roughly $0โ$4 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Exply Mini
A chill game where you Roll dices for Items!๐ฅ ๐ฒ Buy mystery dices & open them for items! ๐ฅ Unbox rare items with crazy modifiers and sizes! ๐ต Get better items to make more money! ๐ Show off your rarest finds to friends! ๐ Can you find the rarest mutated item in the game? ๐ฅ Join the group for bonuses and updates ๐ Like the game! ๐ธ Remember, your items earn money while you are offline! ๐ธ โ ๏ธBETA RELEASE (WIP) - MAY CONTAIN BUGS โ Supports PC, Mobile, and Tablet players
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| โผ 16.7% | 19 | 35.1M | ||
| โผ 30.8% | 21 | 1.6M | ||
| โฒ 0.0% | 13 | 3.2M | ||
| โฒ 0.0% | 12 | 33.2M | ||
| โผ 41.7% | 15 | 2.7M | ||
| โผ 12.5% | 12 | 2.5M | ||
| โผ 40.0% | 5 | 11.2M | ||
| โผ 23.1% | 18 | 13.9M |
History since Sep 17, 2026. Data methodology.