[πRoyal] Slime Card Collection
#1,747Rising fastSaved on this device
Since Aug 11, 2026
Player count history
Performance analysis
[Royal] Slime Card Collection's latest recorded count is 694 players, ranking #1,747 of the 23,961 Roblox experiences tracked by RoVitals β the top 10% by player count, and holding close to its 24-hour average of 775.
Measured on average concurrent players rather than a single spike, [Royal] Slime Card Collection is down 5.5% day over day, up 14.6% week over week, down 64.5% over 30 days. RoVitals classifies it as rising fast with a trending score of 69.0.
Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for [Royal] Slime Card Collection is 4,706 on August 21, 2026. Its 24-hour peak of 975 is only 21% of that record, well down from its high point. Earlier or between-sample peaks may be higher.
Engagement: 71,373 new visits in the last 24 hours, 437.2K over the past week, 1,731 new favorites in 7 days, against 12.6M lifetime visits and 99.2K favorites. That works out to roughly 92 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 775 | 975 | βΌ 5.5% |
| Last 7 days | 621 | 1,126 | β² 14.6% |
| Last 30 days | 711 | 1,325 | βΌ 64.5% |
| Since Aug 11, 2026 | β | 4,706 | 48 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +71.4K | +437.2K | +2.1M |
| Favorites gained | +289 | +1,731 | +7,389 |
| Likes gained | +165 | 97.6% positive overall | |
| Dislikes gained | +7 | 59,719 π Β· 1,490 π | |
| Totals | 12.6M visits Β· 99.2K favorites | ||
Rankings
| Live players | #1,747 Β· Top 10% |
| 24h peak | #2,100 Β· Top 10% |
| Observed peak | #1,270 Β· Top 10% |
| Total visits | #5,226 Β· Top 25% |
| Favorites | #5,249 Β· Top 25% |
| Rating | #426 Β· Top 5% |
| In Simulation | #619 |
Records
| Highest recorded CCU | 4,706 Β· Aug 21, 2026 |
| Best day for visits | +320.1K Β· Aug 15, 2026 |
| 24h low | 555 |
| Avg. session (est.) | 15 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 48 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 27, 2026 | 775 | 975 | +74.1K |
| Sep 26, 2026 | 823 | 1,009 | +81.5K |
| Sep 25, 2026 | 725 | 1,126 | +75.4K |
| Sep 24, 2026 | 533 | 715 | +54.1K |
| Sep 23, 2026 | 528 | 722 | +51.8K |
| Sep 22, 2026 | 513 | 661 | +51.4K |
| Sep 21, 2026 | 510 | 651 | +51.6K |
| Sep 20, 2026 | 640 | 859 | +67.1K |
| Sep 19, 2026 | 633 | 799 | +68.9K |
| Sep 18, 2026 | 528 | 775 | +57.7K |
| Sep 17, 2026 | 501 | 627 | +51.6K |
| Sep 16, 2026 | 511 | 658 | +54K |
| Sep 15, 2026 | 487 | 648 | +52.2K |
| Sep 14, 2026 | 543 | 745 | +56.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [Royal] Slime Card Collection
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [Royal] Slime Card Collection right now?
[Royal] Slime Card Collection's latest recorded count is 694 concurrent players on Roblox, sampled at 2026-09-27 23:27:02 UTC. Over the last 24 hours in this report it peaked at 975 players and averaged 775.
What is [Royal] Slime Card Collection's highest recorded player count?
The highest concurrent player count RoVitals has recorded for [Royal] Slime Card Collection is 4,706, reached on August 21, 2026. Its 7-day peak is 1,126 and its 30-day peak is 1,325. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.
Is [Royal] Slime Card Collection growing or dying?
[Royal] Slime Card Collection has grown 14.6% over the past 7 days, comparing its 621 average concurrent players this week against 542 the week before. In the last 24 hours it gained 71,373 visits and 289 favorites.
How popular is [Royal] Slime Card Collection compared to other Roblox games?
[Royal] Slime Card Collection ranks #1,747 out of 23,961 Roblox games tracked by RoVitals by current player count β the top 10% of all tracked games. It ranks #5,226 by total visits and #5,249 by favorites.
How many visits does [Royal] Slime Card Collection have?
[Royal] Slime Card Collection has been played 12,619,719 times in total, and 99,207 players have favorited it. Over the past 30 days it gained 2,139,563 visits.
How much money does [Royal] Slime Card Collection make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $47β$424 per day for [Royal] Slime Card Collection. The central model estimate projected over 30 days is $4,241. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About [Royal] Slime Card Collection
π€ MONEY GENERATES WHILE YOU ARE OFFLINE π€ How to Play: π¦ Buy card packs and reveal Slime Cards! β¨ Discover new cards to earn even more money! π° Buy more EPIC packs & flex your binder! π Grade your Void Cards to PSA to earn +10,000% more income! π Follow for updates and special codes!
More by Idle Workers
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 8 | 2.4M | 95% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 11.8% | 1,222 | 49.8M | ||
| βΌ 16.6% | 1,299 | 4.9M | ||
| β² 47.3% | 858 | 188.4K | ||
| βΌ 5.3% | 1,469 | 2.6M | ||
| β² 2.4% | 1,674 | 52.6M | ||
| β² 14.2% | 1,392 | 18.4M | ||
| β² 42.2% | 623 | 3.4M | ||
| β² 6.1% | 436 | 23.8M |
History since Aug 11, 2026. Data methodology.