PBL | Verification
Since Sep 3, 2026
Player count history
Performance analysis
PBL | Verification set its observed peak 24 days ago; its 7-day average is 50% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 2 | β |
| Last 7 days | 1 | 2 | β |
| Last 30 days | 1 | 2 | β |
| Since Sep 3, 2026 | β | 2 | 26 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +111 | +1.1K | +6.1K |
| Favorites gained | +2 | +9 | +37 |
| Likes gained | +1 | 95.6% positive overall | |
| Dislikes gained | +0 | 346 π Β· 16 π | |
| Totals | 90.9K visits Β· 852 favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,321 Β· Top 50% |
| Observed peak | #13,028 |
| Total visits | #14,325 |
| Favorites | #14,295 |
Records
| Highest recorded CCU | 2 Β· Sep 4, 2026 |
| Best day for visits | +572 Β· Sep 4, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 3, 2026 |
| Days with recorded data | 26 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +90 |
| Sep 27, 2026 | 1 | 2 | +183 |
| Sep 26, 2026 | 0 | 1 | +98 |
| Sep 25, 2026 | 0 | 0 | +146 |
| Sep 24, 2026 | 0 | 0 | +180 |
| Sep 23, 2026 | 0 | 1 | +199 |
| Sep 22, 2026 | 0 | 0 | +176 |
| Sep 21, 2026 | 0 | 0 | +172 |
| Sep 20, 2026 | 0 | 0 | +231 |
| Sep 19, 2026 | 0 | 0 | +158 |
| Sep 18, 2026 | 0 | 0 | +214 |
| Sep 17, 2026 | 0 | 0 | +212 |
| Sep 16, 2026 | 0 | 0 | +236 |
| Sep 15, 2026 | 0 | 1 | +197 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare PBL | Verification
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing PBL | Verification right now?
PBL | Verification's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 14:48 UTC. That is 100% below its average over the last 24 hours.
What is PBL | Verification's highest recorded player count?
RoVitals began tracking PBL | Verification on September 3, 2026; the highest count sampled since then is 2 on September 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does PBL | Verification have?
PBL | Verification has been played 90,888 times in total, 6,117 of them since RoVitals began tracking it on September 3, 2026.
How much money does PBL | Verification make?
The RoVitals model puts PBL | Verification's developer earnings at roughly $0β$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
More by Project Bikelife
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,234 | 5.3M | 85% |
Games of a similar size
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 5 | 1.9M | ||
| β² 100.0% | 5 | 65.9M | ||
| β² 0.0% | 5 | 2.3M | ||
| β | 5 | 16.4M | ||
| β | 5 | 26.4K | ||
| β² 0.0% | 5 | 1.1M | ||
| β² 100.0% | 5 | 5.4M | ||
| β² 0.0% | 5 | 35.9M |
History since Sep 3, 2026. Data methodology.