[EVENT!] Idle Empires
#5,919Since Oct 5, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [EVENT!] Idle Empires is down 9.7% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 65 | 75 | βΌ 9.7% |
| Last 7 days | 68 | 95 | β |
| Last 30 days | 69 | 95 | β |
| Since Oct 5, 2026 | β | 95 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.2K | +7.7K | +5.3K |
| Favorites gained | +94 | +363 | +211 |
| Likes gained | +6 | 75.4% positive overall | |
| Dislikes gained | +5 | 245 π Β· 80 π | |
| Totals | 32.9K visits Β· 1.6K favorites | ||
Rankings
| Live players | #5,919 Β· Top 25% |
| 24h peak | #7,005 Β· Top 25% |
| Observed peak | #9,346 Β· Top 50% |
| Total visits | #18,098 |
| Favorites | #15,651 |
| In Simulation | #2,284 of 7,326 |
Records
| Highest recorded CCU | 95 Β· Oct 5, 2026 |
| Best day for visits | +3.6K Β· Oct 6, 2026 |
| 24h low | 53 |
| Avg. session (est.) | 28 min |
| Tracked since | Oct 5, 2026 |
| Days with recorded data | 3 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 67 | 75 | +1.6K |
| Oct 6, 2026 | 65 | 79 | +3.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [EVENT!] Idle Empires
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Idle Empires right now?
Idle Empires's latest recorded count is 67 concurrent players on Roblox, sampled at 2026-10-07 12:02 UTC. That is 3% above its average over the last 24 hours.
What is Idle Empires's highest recorded player count?
RoVitals began tracking Idle Empires on October 5, 2026; the highest count sampled since then is 95 on October 5, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Idle Empires have?
Idle Empires has been played 32,907 times in total, 5,277 of them since RoVitals began tracking it on October 5, 2026.
How much money does Idle Empires make?
The RoVitals model puts Idle Empires's developer earnings at roughly $4β$36 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Rusty Crown Studios
Build your kingdom from a single farm to a golden empire. π° Work businesses to earn coins and level up π΅ Invest in properties that pay you money passively π€ Find your companions and equip them with weapons and armor π« Attack other players and steal their coins π«‘ Raise your Army of thousands and fight for control π Earn trophies and climb the leaderboards
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 34.6% | 76 | 33.4M | ||
| β² 5.3% | 152 | 38.6M | ||
| βΌ 4.5% | 79 | 63.9K | ||
| β² 3.8% | 287 | 59.5M | ||
| βΌ 14.6% | 68 | 37M | ||
| β² 5.6% | 108 | 27.4M | ||
| βΌ 12.5% | 36 | 3.2M | ||
| β² 0.0% | 22 | 106.1M |
History since Oct 5, 2026. Data methodology.