Hatch Me!
#6,810Since Sep 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Hatch Me! is down 27.9% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 49 | 96 | βΌ 27.9% |
| Last 7 days | 53 | 113 | β |
| Last 30 days | 52 | 113 | β |
| Since Sep 23, 2026 | β | 113 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.8K | +24.5K | +23.2K |
| Favorites gained | +118 | +748 | +710 |
| Likes gained | +4 | 73.7% positive overall | |
| Dislikes gained | +2 | 513 π Β· 183 π | |
| Totals | 576.2K visits Β· 10.5K favorites | ||
Rankings
| Live players | #6,810 Β· Top 50% |
| 24h peak | #6,299 Β· Top 50% |
| Observed peak | #7,806 Β· Top 50% |
| Total visits | #11,949 Β· Top 50% |
| Favorites | #10,311 Β· Top 50% |
| In Roleplay & Avatar Sim | #539 of 892 |
Records
| Highest recorded CCU | 113 Β· Sep 27, 2026 |
| Best day for visits | +6.5K Β· Sep 26, 2026 |
| 24h low | 13 |
| Avg. session (est.) | 17 min |
| Tracked since | Sep 23, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 28 | 47 | +1.8K |
| Sep 27, 2026 | 63 | 113 | +6K |
| Sep 26, 2026 | 68 | 101 | +6.5K |
| Sep 25, 2026 | 45 | 92 | +4.7K |
| Sep 24, 2026 | 31 | 52 | +4.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Hatch Me!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Hatch Me! right now?
Hatch Me!'s latest recorded count is 33 concurrent players on Roblox, sampled at 2026-09-28 14:28 UTC. That is 33% below its average over the last 24 hours.
What is Hatch Me!'s highest recorded player count?
RoVitals began tracking Hatch Me! on September 23, 2026; the highest count sampled since then is 113 on September 27, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Hatch Me! have?
Hatch Me! has been played 576,196 times in total, 23,239 of them since RoVitals began tracking it on September 23, 2026.
How much money does Hatch Me! make?
The RoVitals model puts Hatch Me!'s developer earnings at roughly $1β$11 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Monster Tycoon Gaming
π₯ Welcome to Hatch Me! Build your dream pet sanctuary, hatch adorable pets, and grow your park into an incredible animal paradise! π£ Hatch eggs and discover new pets β¨ Fuse pets to unlock exciting new eggs π‘ Build and expand your sanctuary π Discover rare mutations π° Earn more as your park grows How rare a pet can you hatch?
Similar Roleplay & Avatar Sim games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 21.7% | 30 | 64.5M | ||
| βΌ 21.4% | 52 | 4.1M | ||
| βΌ 38.0% | 75 | 18.3M | ||
| βΌ 2.4% | 143 | 621.8M | ||
| βΌ 32.3% | 105 | 35.6M | ||
| β² 0.0% | 50 | 3.1M | ||
| βΌ 22.2% | 15 | 63.2M | ||
| β² 16.7% | 20 | 1M |
History since Sep 23, 2026. Data methodology.