Combine Us 🧬 [2 Player Obby]
- Playing now
- 23
- ▼ 22.2% 24h average vs the day before
- 24h average
- 14
- 24h peak
- 25
- 7-day peak
- 38
Player count history
Concurrent playersCombine Us has 23 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 17, 2026 is 132, on Oct 18, 2026. Over the last 7 days it averaged 19 players, down 36.7% on the week before. It has 25.6M lifetime visits and 6.4K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Combine Us [2 Player Obby] is down 22.2% day over day, down 36.7% week over week, up 6.5% over 30 days. Its last-24h average (14) is 26.3% below its 7-day average (19).
Combine Us [2 Player Obby] set its observed peak 24 days ago; its 7-day average is 14% of that peak.
Over the last 14 days, Combine Us [2 Player Obby] was usually busiest in the hour from 18:00 UTC, averaging 2.4× its quietest hour. Across the last 14 whole UTC days it averaged 57% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 14 | 25 | ▼ 22.2% |
| Last 7 days | 19 | 38 | ▼ 36.7% |
| Last 30 days | 49 | 132 | ▲ 6.5% |
| Since Sep 17, 2026 | — | 132 | 57 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5.8K | +64.4K | +512.2K |
| Favorites gained | +15 | +266 | +2,195 |
| Likes gained | +0 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 25,683,112
- Favorites
- 300,494
- Likes
- 6,47063.8% positive
- Dislikes
- 3,666
Rankings
| Live players | #10,321 · Top 25% |
|---|---|
| 24h peak | #11,812 · Top 50% |
| Observed peak | #13,181 · Top 50% |
| Total visits | #4,572 · Top 25% |
| Favorites | #4,086 · Top 10% |
| Rating | #15,602 |
| In Obby & Platformer | #1,257 of 4,337 |
Records
| Observed peak | 132Oct 18, 2026 |
|---|---|
| Best day for visits | +37.6KOct 18, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 3 min |
| Tracked since | Sep 17, 2026 |
| Days with recorded data | 57 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 17 | 29 | +7.1K |
| Nov 10, 2026 | 17 | 28 | +7.3K |
| Nov 9, 2026 | 17 | 28 | +7.4K |
| Nov 8, 2026 | 25 | 37 | +13.3K |
| Nov 7, 2026 | 29 | 38 | +13.7K |
| Nov 6, 2026 | 19 | 38 | +9.1K |
| Nov 5, 2026 | 15 | 38 | +7.6K |
| Nov 4, 2026 | 22 | 37 | +10.2K |
| Nov 3, 2026 | 26 | 45 | +12.2K |
| Nov 2, 2026 | 24 | 39 | +12.2K |
| Nov 1, 2026 | 40 | 62 | +17.6K |
| Oct 31, 2026 | 45 | 74 | +21.4K |
| Oct 30, 2026 | 35 | 54 | +16.6K |
| Oct 29, 2026 | 29 | 46 | +13.8K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.13 – $1.1
- 30 days at unchanged activity and assumptions
- $3.8 – $34
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Combine Us [2 Player Obby]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Combine Us right now?
Combine Us's latest recorded count is 23 concurrent players on Roblox, sampled at 2026-11-12 12:54 UTC. That is 64% above its average over the last 24 hours.
What is Combine Us's highest recorded player count?
RoVitals began tracking Combine Us on September 17, 2026; its observed peak, the highest count sampled since then, is 132 on October 18, 2026; earlier peaks and peaks between samples may be higher.
Is Combine Us growing or dying?
Over the past 7 days Combine Us averaged 19 concurrent players, down 36.7% on the 30 of the week before.
How many visits does Combine Us have?
Combine Us has been played 25,683,112 times in total, 512,217 of them in the past 30 days.
How many likes does Combine Us have?
Combine Us has 6,470 likes and 3,666 dislikes on Roblox, 63.8% positive among recorded votes. It has 300,494 favorites. These are game totals, separate from its concurrent player count.
How much money does Combine Us make?
Roblox does not publish Combine Us's earnings. The RoVitals illustrative model gives roughly $0.13–$1.1 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Game_Genesis
⚙️ PAIRING MACHINE BUG FIXED! ⚠️ If the bug still happens, join a FREE Private Server. 👥 Grab a friend and step into the machine! Combine with your partner and share ONE BODY 🤯 But there’s a twist… ⏰ Every 15 SECONDS, you SWAP controls with your teammate! Can your teamwork, timing, and communication get you to the finish line? 💥 Use the TROLL MENU to mess with your friends and make the obby even more chaotic and fun! ⚠️ Do you and your partner have what it takes to beat the challenge? 🐞 Found a bug? Let us know so we can fix it! 👍 Like the game to support future updates! 🔎 Tags: 2 player, obby, teamwork, friendship, fun, egg, carry, carry a fish, jumper, walker, friends, combine us, combine together, merge, carry a baby, team, best, trending, parkour, troll, control, chickenjockey, tung tung tung sahur, roll a friend, patapim, easy, hard, funny, multiplayer, partner, duo, duo obby, friend obby, teamwork obby, troll obby, fun obby, parkour obby, obstacle course, challenge
Similar Obby & Platformer games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 12.1% | 55 | 45.1M | ||
| ▲ 0.0% | 38 | 21.3M | ||
| ▲ 6.3% | 35 | 50.3M | ||
| ▲ 13.0% | 43 | 25M | ||
| ▲ 2.4% | 68 | 26.6M | ||
| ▼ 37.5% | 23 | 16.3M | ||
| ▲ 0.0% | 7 | 4.6M | ||
| ▼ 33.3% | 12 | 4.9M |
Scroll the table to explore more metrics →
History since Sep 17, 2026. Data methodology.