[RIOT] social experiment
#6,044Player count history
Performance analysis
[RIOT] social experiment has 0 players in game right now, ranking #6,044 of the 7,126 Roblox experiences tracked by RoVitals, and currently below its 24-hour average of 1.
The highest concurrent player count RoVitals has recorded for [RIOT] social experiment is 1 on August 20, 2026. Today's peak matches its record β the game is at its high-water mark.
Engagement: 2 new visits in the last 24 hours, 2 over the past week, against 27.9M lifetime visits and 309.5K favorites. That works out to roughly 2 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | β |
| Last 7 days | 1 | 1 | β |
| Last 30 days | 1 | 1 | β |
| All time | β | 1 | 1 day tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2 | +2 | +0 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | 80.7% positive overall | |
| Dislikes gained | +0 | 62,299 π Β· 14,880 π | |
| Totals | 27.9M visits Β· 309.5K favorites | ||
Rankings
| Live players | #6,044 |
| 24h peak | #5,433 |
| All-time peak | #5,565 |
| Total visits | #2,408 Β· Top 50% |
| Favorites | #1,792 Β· Top 50% |
| Rating | #3,678 |
| In Survival | #440 |
Records
| Highest ever CCU | 1 Β· Aug 20, 2026 |
| Best day for visits | not enough data yet |
| 24h low | 0 |
| Avg. session (est.) | 720 min |
| Tracked since | Aug 20, 2026 |
| Data points | 1 day of history |
Estimated developer earnings
Estimated from average concurrent players and genre-calibrated platform averages (Roblox Q2 2026 filings, DevEx rate $0.0038/R$). Roblox does not publish per-game revenue; developer-product sales and conversion rates are not public, so actual earnings commonly differ several-fold. Not financial data.
Visits history
Compare [RIOT] social experiment
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [RIOT] social experiment right now?
[RIOT] social experiment has 0 concurrent players right now on Roblox. Over the last 24 hours it peaked at 1 players and averaged 1.
What is [RIOT] social experiment's all-time peak player count?
The highest concurrent player count RoVitals has recorded for [RIOT] social experiment is 1, reached on August 20, 2026. Its 7-day peak is 1 and its 30-day peak is 1. Peak tracking starts the day a game is first added, so the true historical peak may be higher.
How popular is [RIOT] social experiment compared to other Roblox games?
[RIOT] social experiment ranks #6,044 out of 7,126 Roblox games tracked by RoVitals by current player count. It ranks #2,408 by total visits and #1,792 by favorites.
How many visits does [RIOT] social experiment have?
[RIOT] social experiment has been played 27,859,580 times in total, and 309,491 players have favorited it. Over the past 30 days it gained 0 visits.
How much money does [RIOT] social experiment make?
Based on its average concurrent players and genre, RoVitals estimates [RIOT] social experiment earns roughly $0β$0 per day for its developers (about $3 per month at the midpoint). Roblox does not publish per-game revenue, so this is an estimate from public engagement data β actual figures can differ several-fold.
About [RIOT] social experiment
be subjected to various experiments to judge your behavior in the your final moments. players do not respawn, leaving the game will not save you
More by vintage mens clothing
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,655 | 252.6M | 84% | ||
| 44 | 47.3M | 81% | ||
| 0 | 21.1M | 82% | ||
| 0 | 27.5K | 84% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 45.3% | 930,885 | 29.5B | ||
| βΌ 3.3% | 312,280 | 29.1B | ||
| βΌ 4.3% | 155,046 | 2B | ||
| βΌ 2.1% | 62,116 | 5.5B | ||
| β² 1.4% | 43,454 | 7.3B | ||
| β² 11.2% | 43,778 | 5.9B | ||
| βΌ 11.9% | 94,068 | 1.3B | ||
| βΌ 7.5% | 58,838 | 9.1B |
Player counts are sampled from the Roblox API around the clock and stored by RoVitals β Roblox publishes no historical data, so all peaks, averages and growth figures on this page are computed from our own record, which began Aug 20, 2026. Last updated 4 hours ago.