Playing now
133
▲ 2.0% 24h average vs the day before
24h average
102
24h peak
158
7-day peak
158

Player count history

Concurrent players
Throw Dice For Anime: concurrent players
Sampled players
last 24 hours
Throw Dice For Anime: concurrent players15837

Throw Dice For Anime has 133 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 12, 2026 is 158, on Nov 12, 2026. It has 75.5K lifetime visits and 29 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Throw Dice For Anime is up 2.0% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours102158▲ 2.0%
Last 7 days102158—
Last 30 days100158—
Since Nov 12, 2026—1582 days tracked

Growth

Metric24h7d30d
Visits gained+13.3K+16.8K+16.8K
Favorites gained+28+38+38
Likes gained+1—
Dislikes gained+2—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
75,527
Favorites
184
Likes
2985.3% positive
Dislikes
5

Rankings

Live players#4,789 · Top 25%
24h peak#6,287 · Top 25%
Observed peak#12,646 · Top 50%
Total visits#25,010
Favorites#28,059
In Simulation#1,934 of 13,277

Records

Observed peak158Nov 12, 2026
Best day for visits+5.3KNov 13, 2026
24h low37
Avg. session (est.)11 min
Tracked sinceNov 12, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$6.2 – $56
30 days at unchanged activity and assumptions
$190 – $1,700

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Throw Dice For Anime: total visits
Total visits
last 30 days
Throw Dice For Anime: total visits75.1K58.7K

Compare Throw Dice For Anime

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Throw Dice For Anime right now?

Throw Dice For Anime's latest recorded count is 133 concurrent players on Roblox, sampled at 2026-11-13 09:38 UTC. That is 30% above its average over the last 24 hours.

What is Throw Dice For Anime's highest recorded player count?

RoVitals began tracking Throw Dice For Anime on November 12, 2026; its observed peak, the highest count sampled since then, is 158 on November 12, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Throw Dice For Anime have?

Throw Dice For Anime has been played 75,527 times in total, 16,796 of them since RoVitals began tracking it on November 12, 2026.

How many likes does Throw Dice For Anime have?

Throw Dice For Anime has 29 likes and 5 dislikes on Roblox, 85.3% positive among recorded votes. It has 184 favorites. These are game totals, separate from its concurrent player count.

How much money does Throw Dice For Anime make?

Roblox does not publish Throw Dice For Anime's earnings. The RoVitals illustrative model gives roughly $6.2–$56 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Throw Dice Group

🎲 Welcome to Throw Dice For Anime! How to Play: 🎯 Throw your dice as far as you can ✨ Discover and collect anime units from different zones 💸 Place units in your base to earn money—even while offline! 🎲 Buy better dice for a higher chance of rare units 💪 Train on pull-up bars to increase your Throw Power 🌎 Reach new zones and discover stronger characters 🌟 Find giant units with Golden and Diamond mutations 🏡 Upgrade your base to make room for more units!

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History since Nov 12, 2026. Data methodology.