[UPD 1.8] Idle Cultivation [OPEN TEST]
- Playing now
- 22
- ▲ 0.0% 24h average vs the day before
- 24h average
- 20
- 24h peak
- 26
- 7-day peak
- 34
Player count history
Concurrent playersIdle Cultivation has 22 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 3, 2026 is 638, on Sep 5, 2026. Over the last 30 days it averaged 40 players, down 52.4% on the 30 days before. It has 858.5K lifetime visits and 2.1K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD 1.8] Idle Cultivation [OPEN TEST] is up 0.0% day over day, down 23.3% week over week, down 52.4% over 30 days.
[UPD 1.8] Idle Cultivation [OPEN TEST] set its observed peak 68 days ago; its 7-day average is 4% of that peak.
Over the last 14 days, [UPD 1.8] Idle Cultivation [OPEN TEST] was usually busiest in the hour from 17:00 UTC, averaging 1.3× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 20 | 26 | ▲ 0.0% |
| Last 7 days | 23 | 34 | ▼ 23.3% |
| Last 30 days | 40 | 81 | ▼ 52.4% |
| Since Sep 3, 2026 | — | 638 | 71 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.1K | +10.6K | +63.1K |
| Favorites gained | +5 | +15 | +105 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 858,579
- Favorites
- 5,330
- Likes
- 2,14385.1% positive
- Dislikes
- 375
Rankings
| Live players | #10,474 · Top 25% |
|---|---|
| 24h peak | #11,704 · Top 50% |
| Observed peak | #7,636 · Top 25% |
| Total visits | #17,210 · Top 50% |
| Favorites | #18,410 · Top 50% |
| Rating | #9,109 |
| In Simulation | #4,141 of 13,056 |
Records
| Observed peak | 638Sep 5, 2026 |
|---|---|
| Best day for visits | +36.3KSep 5, 2026 |
| 24h low | 17 |
| Avg. session (est.) | 23 min |
| Tracked since | Sep 3, 2026 |
| Days with recorded data | 71 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 19 | 22 | +1.4K |
| Nov 10, 2026 | 20 | 25 | +1.3K |
| Nov 9, 2026 | 24 | 30 | +1.7K |
| Nov 8, 2026 | 24 | 26 | +1.4K |
| Nov 7, 2026 | 26 | 31 | +1.6K |
| Nov 6, 2026 | 26 | 34 | +1.8K |
| Nov 5, 2026 | 26 | 31 | +1.8K |
| Nov 4, 2026 | 27 | 37 | +1.6K |
| Nov 3, 2026 | 28 | 37 | +1.9K |
| Nov 2, 2026 | 33 | 41 | +2K |
| Nov 1, 2026 | 32 | 39 | +2K |
| Oct 31, 2026 | 35 | 41 | +2.1K |
| Oct 30, 2026 | 34 | 41 | +2.2K |
| Oct 29, 2026 | 33 | 41 | +2.2K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $1.2 – $11
- 30 days at unchanged activity and assumptions
- $36 – $330
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD 1.8] Idle Cultivation [OPEN TEST]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Idle Cultivation right now?
Idle Cultivation's latest recorded count is 22 concurrent players on Roblox, sampled at 2026-11-12 15:47 UTC. That is 10% above its average over the last 24 hours.
What is Idle Cultivation's highest recorded player count?
RoVitals began tracking Idle Cultivation on September 3, 2026; its observed peak, the highest count sampled since then, is 638 on September 5, 2026; earlier peaks and peaks between samples may be higher.
Is Idle Cultivation growing or dying?
Over the past 7 days Idle Cultivation averaged 23 concurrent players, down 23.3% on the 30 of the week before. Over the past 30 days it averaged 40, down 52.4% on the 84 of the 30 days before.
How many visits does Idle Cultivation have?
Idle Cultivation has been played 858,579 times in total, 63,065 of them in the past 30 days.
How many likes does Idle Cultivation have?
Idle Cultivation has 2,143 likes and 375 dislikes on Roblox, 85.1% positive among recorded votes. It has 5,330 favorites. These are game totals, separate from its concurrent player count.
How much money does Idle Cultivation make?
Roblox does not publish Idle Cultivation's earnings. The RoVitals illustrative model gives roughly $1.2–$11 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Salt Mountain
Cultivate qi, break through realms, and climb from Body Awakening in this 2D idle cultivation incremental. Refine your dao while offline, awaken bloodlines and talents, gather treasures, join a sect, and explore for loot all to rise to greater heights. Recommended graphics level 3 or higher. ⚠️ In heavy development. Expect bugs, shutdowns, and frequent updates. There will be NO data resets. Xianxia / cultivation genre. Inspired by Overmortal, the Er Gen universe, and Regressor's Tale of Cultivation. Codes: OpenTest! ACultivatorTooStrong? DoYouEvenCultivateBro? EngagedPlayersReached 100Likes 100ccu Holy1000Players 700Likes
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 30.0% | 23 | 3.9M | ||
| ▼ 4.8% | 38 | 226.9M | ||
| ▲ 13.3% | 32 | 199.8M | ||
| ▼ 20.0% | 48 | 133.9M | ||
| ▲ 0.0% | 38 | 76.4M | ||
| ▼ 23.1% | 36 | 124.7M | ||
| ▼ 14.3% | 11 | 76.5M | ||
| ▲ 0.0% | 11 | 35.1M |
Scroll the table to explore more metrics →
History since Sep 3, 2026. Data methodology.