Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame)

Playing now
6
▲ 20.0% 24h average vs the day before
24h average
6
24h peak
12
7-day peak
12

Player count history

Concurrent players
Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame): concurrent players
Sampled players
last 24 hours
Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame): concurrent players122

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) has 6 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 26, 2026 is 24, on Oct 4, 2026. Over the last 7 days it averaged 4 players, level with the week before. It has 103.9K lifetime visits and 199 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) is up 20.0% day over day, up 0.0% week over week, up 0.0% over 30 days.

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) set its observed peak 37 days ago; its 7-day average is 17% of that peak.

Over the last 14 days, Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) was usually busiest in the hour from 18:00 UTC, averaging 7.1× its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours612▲ 20.0%
Last 7 days412▲ 0.0%
Last 30 days622▲ 0.0%
Since Sep 26, 2026—2447 days tracked

Growth

Metric24h7d30d
Visits gained+1.9K+11.5K+61K
Favorites gained+10+81+332
Likes gained+0—
Dislikes gained+3—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
103,961
Favorites
597
Likes
19967.5% positive
Dislikes
96

Rankings

Live players#12,679 · Top 50%
24h peak#13,807 · Top 50%
Observed peak#18,560 · Top 50%
Total visits#23,634
Favorites#24,760
In Survival#1,187 of 2,915

Records

Observed peak24Oct 4, 2026
Best day for visits+4.6KOct 4, 2026
24h low2
Avg. session (est.)5 min
Tracked sinceSep 26, 2026
Days with recorded data47 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 10, 2026612+1.8K
Nov 9, 2026411+3.1K
Nov 8, 202638+788
Nov 7, 2026611+2K
Nov 6, 202636+1.4K
Nov 5, 202635+1.6K
Nov 4, 202624+530
Nov 3, 2026311+1.3K
Nov 2, 2026410+1.5K
Nov 1, 2026716+2.2K
Oct 31, 2026511+1.9K
Oct 30, 202649+2.7K
Oct 29, 202600+1.4K
Oct 28, 202624+613
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.18 – $1.6
30 days at unchanged activity and assumptions
$5.5 – $49

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame): total visits
Total visits
last 30 days
Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame): total visits103.9K38.1K

Compare Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame)

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) right now?

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame)'s latest recorded count is 6 concurrent players on Roblox, sampled at 2026-11-11 08:22 UTC. That is in line with its average over the last 24 hours.

What is Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame)'s highest recorded player count?

RoVitals began tracking Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) on September 26, 2026; its observed peak, the highest count sampled since then, is 24 on October 4, 2026; earlier peaks and peaks between samples may be higher.

Is Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) growing or dying?

Over the past 7 days Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) averaged 4 concurrent players, level with the 4 of the week before.

How many visits does Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) have?

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) has been played 103,961 times in total, 61,022 of them in the past 30 days.

How many likes does Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) have?

Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) has 199 likes and 96 dislikes on Roblox, 67.5% positive among recorded votes. It has 597 favorites. These are game totals, separate from its concurrent player count.

How much money does Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame) make?

Roblox does not publish Retro Kerfuffle ~ WE'RE GOING BACK ( Fangame)'s earnings. The RoVitals illustrative model gives roughly $0.18–$1.6 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Lost Media Games

⚠️ Version 0.2.13: This Time, Skin. Report Bugs. Please. Thnak you. 📱 DEVICE NOTICE: This game' made for PC players. Phones and tablets may not work right! Console Binds: L1 = Q, R1 = E, L2 = Enter/Return. Have Fun! 👀 Retro Kerfuffle is the hottest new 's Challenge Fangame, featuring Retro and his pals RetroGART and C'jone Specialty (B)! Run through a pre-determined stage and collect 374 coins while avoiding Retro and his Kerfuffling Gang! Use platforming and a special HI-jump move to your advantage! 🎮 FEATURES: Action Packed 3D Gameplay! A Cool (As Hell) Boss Fight! Super Awesome Platforming! Retro! WORSTIGI!!! AYGAHAAHAHAH superretbr! and so. Much. MORE! 📝 CREDITS: Game based on 's Challenge: The Idol, created by sage and jas other credits in game Lol. theres an entire menu y'know retro plumbers plimbers bart homer simpsons rorys maltigi super john ultra irios golden sigma klevri free bro nullscape nullscapes null scape scapes escape platform platforming

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History since Sep 26, 2026. Data methodology.