[πŸŽƒ] DONT BLOW UP [BOMB TAG]

Playing now
14
β–Ό 25.0% 24h average vs the day before
24h average
15
24h peak
26
7-day peak
44

Player count history

Concurrent players
DONT BLOW UP [BOMB TAG]: concurrent players
Sampled players
last 24 hours
DONT BLOW UP [BOMB TAG]: concurrent players263

DONT BLOW UP has 14 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 20, 2026 is 44, on Oct 21, 2026. It has 40.7K lifetime visits and 35 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, DONT BLOW UP [BOMB TAG] is down 25.0% day over day. Its last-24h average (15) is 25.0% below its 7-day average (20).

Player counts by period

PeriodAveragePeakChange
Last 24 hours1526β–Ό 25.0%
Last 7 days2044β€”
Last 30 days2044β€”
Since Oct 20, 2026β€”444 days tracked

Growth

Metric24h7d30d
Visits gained+3.7K+12.4K+12.4K
Favorites gained+141+470+470
Likes gained+1β€”
Dislikes gained+3β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
40,764
Favorites
1,778
Likes
3556.5% positive
Dislikes
27

Rankings

Live players#9,864 Β· Top 50%
24h peak#10,891 Β· Top 50%
Observed peak#13,703 Β· Top 50%
Total visits#21,960
Favorites#18,671
In Survival#922 of 2,450

Records

Observed peak44Oct 21, 2026
Best day for visits+6.3KOct 21, 2026
24h low3
Avg. session (est.)6 min
Tracked sinceOct 20, 2026
Days with recorded data4 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 22, 20261529+4.1K
Oct 21, 20262544+6.3K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.46 – $4.1
30 days at unchanged activity and assumptions
$14 – $120

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

DONT BLOW UP [BOMB TAG]: total visits
Total visits
last 30 days
DONT BLOW UP [BOMB TAG]: total visits40.8K28.4K

Compare DONT BLOW UP [BOMB TAG]

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing DONT BLOW UP right now?

DONT BLOW UP's latest recorded count is 14 concurrent players on Roblox, sampled at 2026-10-23 07:30 UTC. That is 7% below its average over the last 24 hours.

What is DONT BLOW UP's highest recorded player count?

RoVitals began tracking DONT BLOW UP on October 20, 2026; its observed peak, the highest count sampled since then, is 44 on October 21, 2026; earlier peaks and peaks between samples may be higher.

How many visits does DONT BLOW UP have?

DONT BLOW UP has been played 40,764 times in total, 12,372 of them since RoVitals began tracking it on October 20, 2026.

How many likes does DONT BLOW UP have?

DONT BLOW UP has 35 likes and 27 dislikes on Roblox, 56.5% positive among recorded votes. It has 1,778 favorites. These are game totals, separate from its concurrent player count.

How much money does DONT BLOW UP make?

Roblox does not publish DONT BLOW UP's earnings. The RoVitals illustrative model gives roughly $0.46–$4.1 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Ordinary Developers

πŸ’£ PASS THE BOMB BEFORE IT BLOWS! πŸ’£ Dont Blow Up is bomb tag with parkour: pass the bomb before it blows! Like hot potato, tag someone to get rid of it, and don't be holding it when the fuse hits zero. Last one standing wins! ⚑ RUN LIKE CRAZY: wall run, climb, slide, dash, zipline and swing to escape (or chase) 🎯 12 ABILITIES: Homing Toss and Tether to hunt, Vanish and Mirage to get away πŸŒ€ ROUND TWISTS: Low Gravity, Double Bombs, Tiny Players, Lights Out and more πŸ—ΊοΈ 5 MAPS: Toy Room, Candy Canyon, Sky Islands, City Rooftops, The Grid 😱 CLUTCH PASSES: pass it in the last second for bonus coins ✨ Bomb skins, trails, explosions, tag effects and custom emotes πŸ† Season 1: SHORT FUSE pass, daily rewards and an all-time wins board πŸ‘ A NEW CODE EVERY 5 LIKES! ⭐ Join Ordinary Developers for 250 coins + the Crew trail Can you survive the fuse? πŸ’₯

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History since Oct 20, 2026. Data methodology.