[πFREE UGC] LARPED
#10,801FallingSince Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [FREE UGC] LARPED is down 16.7% day over day. Its last-24h average (5) is 44.4% below its 7-day average (9).
[FREE UGC] LARPED set its observed peak 3 days ago; its 7-day average is 41% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 5 | 11 | βΌ 16.7% |
| Last 7 days | 9 | 22 | β |
| Last 30 days | 8 | 22 | β |
| Since Oct 1, 2026 | β | 22 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.9K | +14K | +14K |
| Favorites gained | +13 | +100 | +99 |
| Likes gained | +1 | 61.9% positive overall | |
| Dislikes gained | +2 | 884 π Β· 544 π | |
| Totals | 1.2M visits Β· 12.1K favorites | ||
Rankings
| Live players | #10,801 Β· Top 50% |
| 24h peak | #11,018 Β· Top 50% |
| Observed peak | #12,118 Β· Top 50% |
| Total visits | #11,841 Β· Top 50% |
| Favorites | #11,207 Β· Top 50% |
| Rating | #11,606 |
| In Roleplay & Avatar Sim | #750 of 945 |
Records
| Highest recorded CCU | 22 Β· Oct 2, 2026 |
| Best day for visits | +3.7K Β· Oct 2, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 4 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 5 | 8 | +1.5K |
| Oct 5, 2026 | 6 | 11 | +2.1K |
| Oct 4, 2026 | 7 | 13 | +3.2K |
| Oct 3, 2026 | 10 | 17 | +3.6K |
| Oct 2, 2026 | 13 | 22 | +3.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [FREE UGC] LARPED
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing LARPED right now?
LARPED's latest recorded count is 9 concurrent players on Roblox, sampled at 2026-10-06 18:30 UTC. That is 80% above its average over the last 24 hours.
What is LARPED's highest recorded player count?
RoVitals began tracking LARPED on October 1, 2026; the highest count sampled since then is 22 on October 2, 2026; earlier peaks and peaks between samples may be higher.
How many visits does LARPED have?
LARPED has been played 1,171,341 times in total, 14,049 of them since RoVitals began tracking it on October 1, 2026.
How much money does LARPED make?
The RoVitals model puts LARPED's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Larped x Stud Studio
Welcome to LARPED! π Battle in 1v1 or 2v2 mode, and compare your values. β Earn LARPED Values and LARP Points. πͺ Become the best player on the game! π Complete quests to earn more LARPED Value or Gems. π Join everyday to collect your daily rewards, every 7th reward will be LIMITED TITLE and LIMITED ANIMATION! π Grab your personally liked cosmetics inside your inventory page! β¨ Want to make your gameplay easier? You can buy LARPED Values and Gems inside the store, or even become VIP member with great benefits! π LIKE and FAVOURITE the game for MORE UPDATES! β€π JOIN GROUP FOR REWARDS! π LARP or GET LARPED. πΈ
Similar Roleplay & Avatar Sim games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 14.3% | 18 | 186.7K | ||
| βΌ 23.1% | 19 | 24.3M | ||
| βΌ 25.0% | 15 | 12.6M | ||
| βΌ 16.7% | 12 | 1.9M | ||
| β² 0.0% | 11 | 79M | ||
| βΌ 47.1% | 17 | 11M | ||
| β | 2 | 35.4M | ||
| βΌ 18.2% | 21 | 1.7M |
History since Oct 1, 2026. Data methodology.