[UPD] Smash a Phone
- Playing now
- 320
- ▲ 57.6% 24h average vs the day before
- 24h average
- 227
- 24h peak
- 355
- 7-day peak
- 355
Player count history
Concurrent playersSmash a Phone has 320 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 355, on Nov 12, 2026. It has 221.1K lifetime visits and 98 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD] Smash a Phone is up 57.6% day over day. Its last-24h average (227) is 14.6% above its 7-day average (198).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 227 | 355 | ▲ 57.6% |
| Last 7 days | 198 | 355 | — |
| Last 30 days | 199 | 355 | — |
| Since Nov 11, 2026 | — | 355 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +31.5K | +44.2K | +44.2K |
| Favorites gained | +141 | +226 | +226 |
| Likes gained | +13 | — | |
| Dislikes gained | +5 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 221,147
- Favorites
- 1,195
- Likes
- 9876.0% positive
- Dislikes
- 31
Rankings
| Live players | #3,742 · Top 10% |
|---|---|
| 24h peak | #4,126 · Top 10% |
| Observed peak | #9,682 · Top 25% |
| Total visits | #21,739 · Top 50% |
| Favorites | #23,467 |
| In Simulation | #1,540 of 13,298 |
Records
| Observed peak | 355Nov 12, 2026 |
|---|---|
| Best day for visits | +29.3KNov 12, 2026 |
| 24h low | 124 |
| Avg. session (est.) | 10 min |
| Tracked since | Nov 11, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $14 – $120
- 30 days at unchanged activity and assumptions
- $410 – $3,700
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD] Smash a Phone
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Smash a Phone right now?
Smash a Phone's latest recorded count is 320 concurrent players on Roblox, sampled at 2026-11-13 12:32 UTC. That is 41% above its average over the last 24 hours.
What is Smash a Phone's highest recorded player count?
RoVitals began tracking Smash a Phone on November 11, 2026; its observed peak, the highest count sampled since then, is 355 on November 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Smash a Phone have?
Smash a Phone has been played 221,147 times in total, 44,217 of them since RoVitals began tracking it on November 11, 2026.
How many likes does Smash a Phone have?
Smash a Phone has 98 likes and 31 dislikes on Roblox, 76.0% positive among recorded votes. It has 1,195 favorites. These are game totals, separate from its concurrent player count.
How much money does Smash a Phone make?
Roblox does not publish Smash a Phone's earnings. The RoVitals illustrative model gives roughly $14–$120 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by and Collect Cool Animals
📱 PLAY ROBLOX… ON A PHONE… INSIDE ROBLOX?! 💀 💥 SMASH REALISTIC PHONES! 🔨 Break phones to earn coins! 📲 USE YOUR PHONE IN-GAME! ⬆️ Upgrade your smashing power! 💎 Unlock RARE phones! 🎁 Claim FREE daily rewards! 😭 BRO IS PLAYING ROBLOX IN ROBLOX!
More by and Collect Cool Animals
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| 0 | 2.1K | 75% |
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Similar Simulation games
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| ▲ 65.8% | 315 | 63.8M | ||
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| ▲ 14.6% | 344 | 13.1M | ||
| ▼ 17.7% | 329 | 5.5M | ||
| ▼ 12.1% | 475 | 189.4M | ||
| ▲ 7.2% | 416 | 97.4M | ||
| ▼ 19.5% | 103 | 521.9M | ||
| ▼ 4.9% | 87 | 391.7K |
Scroll the table to explore more metrics →
History since Nov 11, 2026. Data methodology.