Food Trip sa Street
#3,764Since Oct 4, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Food Trip sa Street is up 15.4% day over day.
Food Trip sa Street set its observed peak 3 days ago; its 7-day average is 44% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 277 | 444 | β² 15.4% |
| Last 7 days | 282 | 647 | β |
| Last 30 days | 280 | 647 | β |
| Since Oct 4, 2026 | β | 647 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +29.1K | +105K | +85K |
| Favorites gained | +2,141 | +6,911 | +5,762 |
| Likes gained | +194 | 97.4% positive overall | |
| Dislikes gained | +5 | 1,486 π Β· 39 π | |
| Totals | 260.7K visits Β· 16.3K favorites | ||
Rankings
| Live players | #3,764 Β· Top 25% |
| 24h peak | #3,081 Β· Top 25% |
| Observed peak | #4,964 Β· Top 25% |
| Total visits | #14,896 |
| Favorites | #10,505 Β· Top 50% |
| Rating | #560 Β· Top 5% |
| In Simulation | #1,423 of 7,350 |
Records
| Highest recorded CCU | 647 Β· Oct 4, 2026 |
| Best day for visits | +31.4K Β· Oct 5, 2026 |
| 24h low | 139 |
| Avg. session (est.) | 13 min |
| Tracked since | Oct 4, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 304 | 444 | +26.4K |
| Oct 6, 2026 | 247 | 405 | +27.3K |
| Oct 5, 2026 | 263 | 506 | +31.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Food Trip sa Street
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Food Trip sa Street right now?
Food Trip sa Street's latest recorded count is 196 concurrent players on Roblox, sampled at 2026-10-07 18:18 UTC. That is 29% below its average over the last 24 hours.
What is Food Trip sa Street's highest recorded player count?
RoVitals began tracking Food Trip sa Street on October 4, 2026; the highest count sampled since then is 647 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Food Trip sa Street have?
Food Trip sa Street has been played 260,685 times in total, 85,045 of them since RoVitals began tracking it on October 4, 2026.
How much money does Food Trip sa Street make?
The RoVitals model puts Food Trip sa Street's developer earnings at roughly $17β$152 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Food Trip sa Street
π’ Let's go on a food trip! Roll it, stock it, sell it... and RULE the street! π₯ Start small and turn your plot into the busiest food market in town, where every regular lines up for a taste. Can you become the ultimate street food legend? π π° HOW TO PLAY π° π² Roll for fishball, isaw, kwek kwek & MORE π₯‘ Stock your stalls with your best finds πΈ Your stalls sell to hungry customers and rake in the cash πͺ Buy new stalls and set them up on your plot to grow your market π The rarer the food, the BIGGER the profits... all the way up to the ultimate β¨SECRETβ¨ tier! π€ OFFLINE EARNINGS: Your stalls keep selling even while you're away βοΈπ LIMITED TIME FESTIVALS πβοΈ
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 8.7% | 236 | 8.7M | ||
| βΌ 4.5% | 269 | 109.7M | ||
| β² 11.3% | 235 | 132.9M | ||
| β² 3.8% | 315 | 60.8M | ||
| βΌ 3.7% | 221 | 1M | ||
| β² 8.7% | 370 | 514.4M | ||
| βΌ 2.7% | 57 | 17.9M | ||
| βΌ 6.8% | 251 | 65M |
History since Oct 4, 2026. Data methodology.