Beat Off
#8,431Since Oct 2, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Beat Off is up 33.3% day over day.
Beat Off set its observed peak 3 days ago; its 7-day average is 33% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 24 | 45 | ▲ 33.3% |
| Last 7 days | 43 | 130 | — |
| Last 30 days | 42 | 130 | — |
| Since Oct 2, 2026 | — | 130 | 5 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.4K | +20.6K | +20.6K |
| Favorites gained | +6 | +47 | +47 |
| Likes gained | +0 | 36.8% positive overall | |
| Dislikes gained | +0 | 49 👍 · 84 👎 | |
| Totals | 233K visits · 622 favorites | ||
Rankings
| Live players | #8,431 · Top 50% |
| 24h peak | #8,050 · Top 50% |
| Observed peak | #8,583 · Top 50% |
| Total visits | #15,052 |
| Favorites | #16,888 |
| In Entertainment | #125 of 280 |
Records
| Highest recorded CCU | 130 · Oct 3, 2026 |
| Best day for visits | +9.7K · Oct 3, 2026 |
| 24h low | 11 |
| Avg. session (est.) | 10 min |
| Tracked since | Oct 2, 2026 |
| Days with recorded data | 5 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 25 | 45 | +3.4K |
| Oct 5, 2026 | 19 | 35 | +2.5K |
| Oct 4, 2026 | 33 | 72 | +5K |
| Oct 3, 2026 | 69 | 130 | +9.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Beat Off
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Beat Off right now?
Beat Off's latest recorded count is 18 concurrent players on Roblox, sampled at 2026-10-06 22:56 UTC. That is 25% below its average over the last 24 hours.
What is Beat Off's highest recorded player count?
RoVitals began tracking Beat Off on October 2, 2026; the highest count sampled since then is 130 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Beat Off have?
Beat Off has been played 232,977 times in total, 20,621 of them since RoVitals began tracking it on October 2, 2026.
How much money does Beat Off make?
The RoVitals model puts Beat Off's developer earnings at roughly $0–$3 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Aperion Games
🎧 Make beats. Battle players. Become the best producer. Jump into a PvP music-making game where every player creates their own track, and competes to see who made the better beat. ⚔️ PvP Music Battles • Create your own music and go head-to-head against other players • Rate, and decide who wins each round 🎹 Build Your Own Track • Use different sounds, instruments, drums, bass, melodies, and effects • Arrange your beat like a real producer • Experiment with your own music style 🏆 Win Battles • Compete against other players for the highest ratings • Improve your music to win more matchups • Prove your beat is better than the competition 🎨 Customize Your Brand • Unlock unique audio visualizers • Choose different backdrops • Equip particle effects to make your performance stand out • Build a visual style that matches your sound 🔥 Create your beat and win the crowd. Credits: - Scripter: @AgarFirey - UI Designer: @solys_ui - Music Composer: @B4RO - Builder: @Harrydev_X
Similar Entertainment games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 10.5% | 53 | 4.1M | ||
| ▼ 11.1% | 27 | 11.3M | ||
| ▼ 7.7% | 36 | 6.6M | ||
| ▲ 7.4% | 53 | 150.7M | ||
| ▼ 15.4% | 23 | 149.3K | ||
| ▼ 8.7% | 43 | 2.6M | ||
| — | 0 | 64.5K | ||
| ▼ 30.0% | 18 | 5.5M |
History since Oct 2, 2026. Data methodology.