[W6 + FIXES]+1 Shrink per Step icon

[W6 + FIXES]+1 Shrink per Step

#1,678Falling
by Seastar StudiossIncremental SimulatorCreated Apr 9, 2026Game updated Sep 26, 2026

Saved on this device

Play on Roblox
Latest player count
454
β–² 1.3% vs yesterday
24h peak
1,260
avg 913
7-day peak
1,828
avg 954
30-day peak
10,160
avg 2,193
Observed peak
16,266
Aug 22, 2026
Since Aug 11, 2026
Global rank
#1,678
Top 10%

Player count history

[W6 + FIXES]+1 Shrink per Step β€” concurrent players
[W6 + FIXES]+1 Shrink per Step β€” concurrent players1.3K405

Performance analysis

[W6 + FIXES]+1 Shrink per Step's latest recorded count is 454 players, ranking #1,678 of the 24,077 Roblox experiences tracked by RoVitals β€” the top 10% by player count, and currently below its 24-hour average of 913.

Measured on average concurrent players rather than a single spike, [W6 + FIXES]+1 Shrink per Step is up 1.3% day over day, down 24.0% week over week, down 70.6% over 30 days. RoVitals classifies it as falling with a trending score of -12.4.

Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for [W6 + FIXES]+1 Shrink per Step is 16,266 on August 22, 2026. Its 24-hour peak of 1,260 is only 8% of that record, well down from its high point. Earlier or between-sample peaks may be higher.

Engagement: 90,905 new visits in the last 24 hours, 771.9K over the past week, 11,872 new favorites in 7 days, against 110.8M lifetime visits and 3.7M favorites. That works out to roughly 100 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours9131,260β–² 1.3%
Last 7 days9541,828β–Ό 24.0%
Last 30 days2,19310,160β–Ό 70.6%
Since Aug 11, 2026β€”16,26649 days tracked

Growth

Metric24h7d30d
Visits gained+90.9K+771.9K+5.5M
Favorites gained+1,506+11,872+121,080
Likes gained+9195.7% positive overall
Dislikes gained+4217,569 πŸ‘ Β· 9,764 πŸ‘Ž
Totals110.8M visits Β· 3.7M favorites

Rankings

Live players#1,678 Β· Top 10%
24h peak#1,768 Β· Top 10%
Observed peak#364 Β· Top 5%
Total visits#1,329 Β· Top 10%
Favorites#450 Β· Top 5%
Rating#1,259 Β· Top 10%
In Simulation#655

Records

Highest recorded CCU16,266 Β· Aug 22, 2026
Best day for visits+1.3M Β· Aug 29, 2026
24h low405
Avg. session (est.)14 min
Tracked sinceAug 11, 2026
Days with recorded data49 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 2026462557+13.4K
Sep 27, 20269581,260+107.1K
Sep 26, 20268481,182+100.4K
Sep 25, 20269691,397+107.7K
Sep 24, 20269421,573+102.6K
Sep 23, 20261,0361,828+114.3K
Sep 22, 20266531,628+140.6K
Sep 21, 20268181,395+106.3K
Sep 20, 20261,3712,030+152.9K
Sep 19, 20261,4801,945+166.7K
Sep 18, 20261,1311,883+130K
Sep 17, 20261,0081,643+115.9K
Sep 16, 20261,0561,733+118.3K
Sep 15, 20261,3282,129+144.7K

Estimated developer earnings

Per day
$56 – $500
30-day model projection
$4,996
Earned Robux / day
R$ 43,824

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

[W6 + FIXES]+1 Shrink per Step β€” total visits
[W6 + FIXES]+1 Shrink per Step β€” total visits110.8M103.5M

Compare [W6 + FIXES]+1 Shrink per Step

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing [W6 + FIXES]+1 Shrink per Step right now?

[W6 + FIXES]+1 Shrink per Step's latest recorded count is 454 concurrent players on Roblox, sampled at 2026-09-28 06:00:07 UTC. Over the last 24 hours in this report it peaked at 1,260 players and averaged 913.

What is [W6 + FIXES]+1 Shrink per Step's highest recorded player count?

The highest concurrent player count RoVitals has recorded for [W6 + FIXES]+1 Shrink per Step is 16,266, reached on August 22, 2026. Its 7-day peak is 1,828 and its 30-day peak is 10,160. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.

Is [W6 + FIXES]+1 Shrink per Step growing or dying?

[W6 + FIXES]+1 Shrink per Step has declined 24.0% over the past 7 days, comparing its 954 average concurrent players this week against 1,255 the week before. In the last 24 hours it gained 90,905 visits and 1,506 favorites.

How popular is [W6 + FIXES]+1 Shrink per Step compared to other Roblox games?

[W6 + FIXES]+1 Shrink per Step ranks #1,678 out of 24,077 Roblox games tracked by RoVitals by current player count β€” the top 10% of all tracked games. It ranks #1,329 by total visits and #450 by favorites.

How many visits does [W6 + FIXES]+1 Shrink per Step have?

[W6 + FIXES]+1 Shrink per Step has been played 110,824,129 times in total, and 3,652,790 players have favorited it. Over the past 30 days it gained 5,544,827 visits.

How much money does [W6 + FIXES]+1 Shrink per Step make?

Using average concurrent players and genre assumptions, RoVitals's model gives a range of $56–$500 per day for [W6 + FIXES]+1 Shrink per Step. The central model estimate projected over 30 days is $4,996. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.

About [W6 + FIXES]+1 Shrink per Step

Welcome to +1 Shrink every Step - 🚢 Walk through the world and Shrink with every step! - πŸ”₯ Buy Shrink cubes to boost your shrink gain to insane levels! - 🌍 Watch the world around you become huge! - πŸ” Rebirth to gain even more power and go beyond your limits! - πŸ€– Use AutoFarm to keep progressing even while AFK! - 🌌 Your goal is to become unimaginably tiny Remember, you earn shrink offline! Can you become the smallest person in the world? Jump in and play now! πŸ“’New Updates Every Week

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History since Aug 11, 2026. Data methodology.