👶Adopt | Raise a Family!
- Playing now
- 91
- ▲ 8.5% 24h average vs the day before
- 24h average
- 64
- 24h peak
- 97
- 7-day peak
- 219
Player count history
Concurrent playersAdopt | Raise a Family! has 91 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 219, on Nov 11, 2026. It has 13.1K lifetime visits and 40 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Adopt | Raise a Family! is up 8.5% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 64 | 97 | ▲ 8.5% |
| Last 7 days | 62 | 219 | — |
| Last 30 days | 58 | 219 | — |
| Since Nov 11, 2026 | — | 219 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8K | +13.1K | +13.1K |
| Favorites gained | +65 | +97 | +97 |
| Likes gained | +32 | — | |
| Dislikes gained | +4 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 13,165
- Favorites
- 100
- Likes
- 4081.6% positive
- Dislikes
- 9
Rankings
| Live players | #6,021 · Top 25% |
|---|---|
| 24h peak | #7,770 · Top 25% |
| Observed peak | #11,433 · Top 50% |
| Total visits | #29,263 |
| Favorites | #29,457 |
Records
| Observed peak | 219Nov 11, 2026 |
|---|---|
| Best day for visits | +6.7KNov 12, 2026 |
| 24h low | 18 |
| Avg. session (est.) | 11 min |
| Tracked since | Nov 11, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $1.6 – $14
- 30 days at unchanged activity and assumptions
- $47 – $420
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Adopt | Raise a Family!
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Adopt | Raise a Family! right now?
Adopt | Raise a Family!'s latest recorded count is 91 concurrent players on Roblox, sampled at 2026-11-13 10:02 UTC. That is 42% above its average over the last 24 hours.
What is Adopt | Raise a Family!'s highest recorded player count?
RoVitals began tracking Adopt | Raise a Family! on November 11, 2026; its observed peak, the highest count sampled since then, is 219 on November 11, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Adopt | Raise a Family! have?
Adopt | Raise a Family! has been played 13,165 times in total, 13,064 of them since RoVitals began tracking it on November 11, 2026.
How many likes does Adopt | Raise a Family! have?
Adopt | Raise a Family! has 40 likes and 9 dislikes on Roblox, 81.6% positive among recorded votes. It has 100 favorites. These are game totals, separate from its concurrent player count.
How much money does Adopt | Raise a Family! make?
Roblox does not publish Adopt | Raise a Family!'s earnings. The RoVitals illustrative model gives roughly $1.6–$14 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by It's Not Fun When it's Easy
Welcome to Raise a Family!👶
More by It's Not Fun When it's Easy
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,649 | 819.7K | 74% | ||
| 1,166 | 6M | 77% | ||
| 618 | 7.5M | 61% | ||
| 107 | 447.9K | 49% | ||
| 19 | 153.7K | 26% | ||
| 32 | 993.8K | 68% |
Scroll the table to explore more metrics →
Games of a similar size
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 5.3% | 113 | 24M | ||
| ▲ 1.2% | 146 | 3.1M | ||
| ▼ 17.2% | 111 | 26.2M | ||
| ▼ 13.8% | 127 | 11.6M | ||
| ▲ 11.7% | 103 | 8.6M | ||
| ▼ 20.4% | 67 | 66.4M | ||
| ▼ 28.2% | 84 | 80.2M | ||
| ▼ 48.7% | 35 | 1.8M |
Scroll the table to explore more metrics →
History since Nov 11, 2026. Data methodology.