Drive Bus or DIE ☠️
#7,664RisingSince Oct 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Drive Bus or DIE is up 60.0% day over day. Its last-24h average (24) is 60.0% above its 7-day average (15).
Drive Bus or DIE set its observed peak 4 days ago; its 7-day average is 27% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 24 | 55 | ▲ 60.0% |
| Last 7 days | 15 | 55 | — |
| Last 30 days | 14 | 55 | — |
| Since Oct 11, 2026 | — | 55 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.7K | +19.9K | +19.9K |
| Favorites gained | +342 | +1,377 | +1,377 |
| Likes gained | +1 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
- Total visits
- 1,491,766
- Favorites
- 143,929
- Likes
- 77961.7% positive
- Dislikes
- 484
Rankings
| Live players | #7,664 · Top 25% |
| 24h peak | #8,707 · Top 50% |
| Observed peak | #12,029 · Top 50% |
| Total visits | #12,623 · Top 50% |
| Favorites | #5,399 · Top 25% |
| Rating | #13,029 |
| In Obby & Platformer | #840 of 3,343 |
Records
| Highest recorded CCU | 55 · Oct 12, 2026 |
| Best day for visits | +4.6K · Oct 16, 2026 |
| 24h low | 6 |
| Avg. session (est.) | 7 min |
| Tracked since | Oct 11, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 15, 2026 | 14 | 42 | +3.1K |
| Oct 14, 2026 | 17 | 38 | +3.8K |
| Oct 13, 2026 | 15 | 30 | +3.5K |
| Oct 12, 2026 | 13 | 55 | +3.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.22 – $2
- 30 days at unchanged activity and assumptions
- $6.6 – $59
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Drive Bus or DIE
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Drive Bus or DIE right now?
Drive Bus or DIE's latest recorded count is 43 concurrent players on Roblox, sampled at 2026-10-16 20:32 UTC. That is 79% above its average over the last 24 hours.
What is Drive Bus or DIE's highest recorded player count?
RoVitals began tracking Drive Bus or DIE on October 11, 2026; the highest count sampled since then is 55 on October 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Drive Bus or DIE have?
Drive Bus or DIE has been played 1,491,766 times in total, 19,885 of them since RoVitals began tracking it on October 11, 2026.
How many likes does Drive Bus or DIE have?
Drive Bus or DIE has 779 likes and 484 dislikes on Roblox, 61.7% positive among recorded votes. It has 143,929 favorites. These are game totals, separate from its concurrent player count.
How much money does Drive Bus or DIE make?
Roblox does not publish Drive Bus or DIE's earnings. The RoVitals illustrative model gives roughly $0.22–$2 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by | Coconut Crowd |
Keep your bus together. One wrong move and it’s over. 💀 Get in the driver’s seat and DRIVE.
More by | Coconut Crowd |
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 4,828 | 1.1M | 87% | ||
| 265 | 171.5K | 53% | ||
| 1 | 5.8M | 41% | ||
| 0 | 8.6M | 95% | ||
| 0 | 7.6M | 80% | ||
| 0 | 4.1M | 58% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 6.7% | 57 | 184M | ||
| ▲ 23.9% | 94 | 481.7M | ||
| ▲ 15.7% | 93 | 6.6M | ||
| ▲ 37.5% | 85 | 37.5M | ||
| ▲ 14.9% | 380 | 43.2M | ||
| ▲ 10.6% | 93 | 72.2M | ||
| ▲ 42.9% | 15 | 25.4M | ||
| ▲ 20.0% | 10 | 366K |
History since Oct 11, 2026. Data methodology.