[🎄UPDATE 3.2🎅] KingPin 🎳 Bowling Simulator 👑
- Playing now
- 15
- ▲ 0.0% 24h average vs the day before
- 24h average
- 16
- 24h peak
- 31
- 7-day peak
- 52
Player count history
Concurrent playersKingPin Bowling Simulator has 15 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 24, 2026 is 57, on Sep 26, 2026. Over the last 7 days it averaged 17 players, up 70.0% on the week before. It has 1.4M lifetime visits and 1.6K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [UPDATE 3.2] KingPin Bowling Simulator is up 0.0% day over day, up 70.0% week over week, down 18.8% over 30 days.
[UPDATE 3.2] KingPin Bowling Simulator set its observed peak 47 days ago; its 7-day average is 30% of that peak.
Over the last 14 days, [UPDATE 3.2] KingPin Bowling Simulator was usually busiest in the hour from 00:00 UTC, averaging 4.8× its quietest hour. Across the last 14 whole UTC days it averaged 66% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 16 | 31 | ▲ 0.0% |
| Last 7 days | 17 | 52 | ▲ 70.0% |
| Last 30 days | 13 | 52 | ▼ 18.8% |
| Since Sep 24, 2026 | — | 57 | 50 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.9K | +21.1K | +59.1K |
| Favorites gained | +2 | +78 | +178 |
| Likes gained | +1 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 1,403,558
- Favorites
- 5,158
- Likes
- 1,65887.1% positive
- Dislikes
- 246
Rankings
| Live players | #11,540 · Top 50% |
|---|---|
| 24h peak | #11,044 · Top 25% |
| Observed peak | #16,150 · Top 50% |
| Total visits | #15,276 · Top 50% |
| Favorites | #18,523 · Top 50% |
| Rating | #7,919 · Top 50% |
| In Sports & Racing | #335 of 730 |
Records
| Observed peak | 57Sep 26, 2026 |
|---|---|
| Best day for visits | +6.8KSep 26, 2026 |
| 24h low | 5 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 24, 2026 |
| Days with recorded data | 50 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 16 | 32 | +2.3K |
| Nov 10, 2026 | 13 | 33 | +2.2K |
| Nov 9, 2026 | 15 | 22 | +3.2K |
| Nov 8, 2026 | 28 | 52 | +4.4K |
| Nov 7, 2026 | 26 | 50 | +4.4K |
| Nov 6, 2026 | 12 | 17 | +2.7K |
| Nov 5, 2026 | 10 | 23 | +1.8K |
| Nov 4, 2026 | 10 | 33 | +1.2K |
| Nov 3, 2026 | 9 | 24 | +1.6K |
| Nov 2, 2026 | 8 | 15 | +1.3K |
| Nov 1, 2026 | 8 | 17 | +1.6K |
| Oct 31, 2026 | 11 | 20 | +1.5K |
| Oct 30, 2026 | 10 | 20 | +1.4K |
| Oct 29, 2026 | 7 | 15 | +1.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.39 – $3.5
- 30 days at unchanged activity and assumptions
- $12 – $110
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPDATE 3.2] KingPin Bowling Simulator
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing KingPin Bowling Simulator right now?
KingPin Bowling Simulator's latest recorded count is 15 concurrent players on Roblox, sampled at 2026-11-12 14:21 UTC. That is 6% below its average over the last 24 hours.
What is KingPin Bowling Simulator's highest recorded player count?
RoVitals began tracking KingPin Bowling Simulator on September 24, 2026; its observed peak, the highest count sampled since then, is 57 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is KingPin Bowling Simulator growing or dying?
Over the past 7 days KingPin Bowling Simulator averaged 17 concurrent players, up 70.0% on the 10 of the week before.
How many visits does KingPin Bowling Simulator have?
KingPin Bowling Simulator has been played 1,403,558 times in total, 59,064 of them in the past 30 days.
How many likes does KingPin Bowling Simulator have?
KingPin Bowling Simulator has 1,658 likes and 246 dislikes on Roblox, 87.1% positive among recorded votes. It has 5,158 favorites. These are game totals, separate from its concurrent player count.
How much money does KingPin Bowling Simulator make?
Roblox does not publish KingPin Bowling Simulator's earnings. The RoVitals illustrative model gives roughly $0.39–$3.5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by KingPin Bowling Simulator
🎳🔥 WELCOME TO KING PIN BOWLING SIMULATOR! 🔥🎳 KingPin is a detailed Roblox bowling game built for players who enjoy the feel, mechanics, and atmosphere of real bowling centers. Bowl on realistic lanes with authentic pinsetter behavior, satisfying pin action, multiple pin styles, and bowling balls inspired by real equipment. Whether you’re playing casually with friends or chasing a high score, KingPin is designed to make every shot feel rewarding. CODES: 1600 Likes - 1600LIKEGOAL 1650 Likes - 1650LIKESYES 👥 BOWL WITH FRIENDS Join public lanes, compete with others, or just hang out and enjoy the alley. 🛢️ REALISTIC OIL PATTERNS Choose different lane conditions and watch patterns break down over time, changing how the ball reacts. 🌌 COSMIC BOWLING On select nights, experience neon lights, blacklight effects, and a classic bowling-center vibe. ⚠️ Not affiliated with or endorsed by any brands shown. tags: bowling tenpin bowl pin
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| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 10.0% | 27 | 145.7M | ||
| ▼ 40.9% | 48 | 5.3M | ||
| ▲ 25.0% | 15 | 21.1M | ||
| ▼ 11.1% | 33 | 4.7M | ||
| ▼ 6.7% | 122 | 2.2M | ||
| ▼ 10.0% | 17 | 6.8M | ||
| ▼ 52.6% | 14 | 108.8K | ||
| ▼ 16.7% | 11 | 17.3M |
Scroll the table to explore more metrics →
History since Sep 24, 2026. Data methodology.